The BlenderHead Sneezes!

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  10 October 2004
The BlenderHead Sneezes!

Here are the final 6 segments of the series "The Blender Head for The Blenderhead". These segments cover an in-depth application of facial bone and Relative Vertex Key animation, (morph targets).

A sneeze is a very dynamic facial expression involving nearly all of the facial muscles - animating one is good general practice.

The BlenderHead Sneezes

The complete 18 part video tutorial can be accessed here:

The Blender Head for The Blenderhead

I hope you have enjoyed the series,

Greg Smith
  01 January 2006
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