oddly rotating camera

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Old 10 October 2004   #1
oddly rotating camera

I'm coming from 3dsmax and i'm a little bit confused with the way modo rotates the camera around the object.. Is there a way to make it behave like the one in max?

Regards.
 
Old 10 October 2004   #2
Try this, in the viewport tab disable Trackball Rotation, I'm not sure if this can be disabled permanently though.

Cheers

MunCH
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Old 10 October 2004   #3
Turn off the trackball rotation.. Textures from the viewport and then tracball rotation..
 
Old 10 October 2004   #4
Ok. Thanks guys!
 
Old 01 January 2006   #5
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