force unRegisterRedrawViewsCallback ?

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  09 September 2004
Question force unRegisterRedrawViewsCallback ?

Hello all

Well I just learn a few on registerRedrawViewsCallback / unRegisterRedrawViewsCallback.
It's really cool !
But I have a little pb

I explain :
If I restart MAX then evaluate this script :

 fn func1 = 
	 print "redraw1" 
registerRedrawViewsCallback func1
unRegisterRedrawViewsCallback func1

Nothing happen... and it's logic, because I register then unregister

Well, now if i evaluate this script :

 fn func1 = 
	 print "redraw1" 
registerRedrawViewsCallback func1
--unRegisterRedrawViewsCallback func1

Something happen (print "redraw1") when the viewport need refresh, because I register...

But now, if I re-evaluate the first script or simply the script :

unRegisterRedrawViewsCallback func1

The redraw callback is always execute.
So, how disable it completly ?
And if itsn't possible, how to prevent this, with a boolean value like isRedraw = true ?

a few things on max

1. You prefer to have a foam leg or an arm of 315 inches ?
2. You prefer to have an ear of 9 pounds or to have 30 fingers at each hand ?
  01 January 2006
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