Closest point on surface

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  09 September 2004
Closest point on surface

Does anyone know if there is a meshOps command or similar for finding the closest point on a surface based on a point in space?

I could write it myself in maxscript but it would be very slow so it would be great if there was a script command that could handle it.

Benny E.
  09 September 2004
I Don't think that exists.
But it's simple to do

Take a look at meshop.getElementsUsingFace

Then for in loop inside the vertex list and to calculate the distance.

Keep the min distance.
a few things on max

1. You prefer to have a foam leg or an arm of 315 inches ?
2. You prefer to have an ear of 9 pounds or to have 30 fingers at each hand ?
  09 September 2004
this should work, no evaluation in notepad!

fn findTheClosestPoint pointX obj =
local posArr = #()
for i = 1 to (polyOp.getNumFaces obj) do
local vPos = polyOp.getVert obj
append posArr vPos
local sPosArr = #()
for i in posArr do
local distX = distance pointX i
append sPosArr distX
local minDistance = amin sPosArr
local minVert = findItem sPosArr (minDistance)
return minVert

See ya
  09 September 2004
If I understand you correctly, you want the distance to the closest point on the surface, not just the closest vertex. Unfortunately, Maxscript offers no built-in function to accomplish this. If you're going to go about the task of calculating it "the hard way," I would suggest looking into rayMeshGridIntersect or John Burnett's fooLib for functions that might help optimize the search for the closest point (i.e. limiting the search to include only the closest faces).

Got Maxscript?
  01 January 2006
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