Moving from Modeler to Modo...

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  09 September 2004
Smile Moving from Modeler to Modo...

Hello...
I'm a veteran Lightwave user and would like to ask a few things about Modo, which i'm gona get anyway, cause it looks sooooo cool. So, here are some questions:

1. In Modeler i can "group" points and polygons using Surface names, Part names and Sketch Colors for polygons and Point sets for points. Can i do that in Modo?

2. In Modeler, when i have multiple distinguish objects loaded, i can set any one of them as a background object, without moving any object inside the layer stack of another. Does Modo work the same way?

3. Can Modo display multiple textures with alpha channels, one on top of the other?

4. In Lightwave threr's no way i can edit and re-program the mouse buttons and wheel. Can we do this in Modo?

5. Is there a slider for real time blending bettwen various morph targets, like the one we have in Modeler? (through a third party plugin, though). Or any other way for blending different morphs to create new ones, with real time feedback, perferably...

6. In Modo can i paint weight maps using the mouse as a brush? Or can i convert textures (images or LW procudurals) to weight maps?

Well... That's all for now...
Thanks in advance...

Best regards,
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  09 September 2004
Originally Posted by TrexGreg: 1. In Modeler i can "group" points and polygons using Surface names, Part names and Sketch Colors for polygons and Point sets for points. Can i do that in Modo?
Yes, you can also group sets of layers and parent them together

Originally Posted by TrexGreg: 2. In Modeler, when i have multiple distinguish objects loaded, i can set any one of them as a background object, without moving any object inside the layer stack of another. Does Modo work the same way?
Yes, very similar, you can also view the background layers the same as the foreground layer, so that you're not just limited to wireframes. You can also put entire other objects into the background layer as well.

Originally Posted by TrexGreg: 3. Can Modo display multiple textures with alpha channels, one on top of the other?
Not in this release.

Originally Posted by TrexGreg:
4. In Lightwave threr's no way i can edit and re-program the mouse buttons and wheel. Can we do this in Modo?
Currently, there are two presets for mouse settings, being able to customize it completely is in the works

Originally Posted by TrexGreg: 5. Is there a slider for real time blending bettwen various morph targets, like the one we have in Modeler? (through a third party plugin, though). Or any other way for blending different morphs to create new ones, with real time feedback, perferably...
Yes, you can blend through your morphs in real time, you can use any number of morphs to create new morphs, and you can even use falloffs to determine exactly which part of any particular morph you want to use in any other morph

Originally Posted by TrexGreg:
6. In Modo can i paint weight maps using the mouse as a brush? Or can i convert textures (images or LW procudurals) to weight maps?
Yes, you can "paint" weights on, however procedurals are not supported, although you can use any of the falloffs interactively to setup the proper weighting

Originally Posted by TrexGreg:
Well... That's all for now...
Thanks in advance...

Best regards,
Our Pleasure!
Dion
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Luxology, LLC
 
  09 September 2004
Hi Greg,

Well, I've only spent a couple of hours in it so far, so apart from saying that it has Surfaces and Parts just like LW, I can't respond to your other questions, although they are all things that I will be looking for as well. What's really amazing me so far, is that even with all the new functionality, you really will feel right at home coming from modeler. And the best part is it feels like I just upgraded my PC, as Modo seems to be at least 2 to 3 times faster than modeler. I'm sure there might be some scripts that I will miss, but I'm sure the best ones will be ported pretty quickly. Oh, and did I mention no blank viewports!
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  09 September 2004
Thumbs up

Wow! That was fast!
Thanks a lot, Dion...
Uhm.. From the moment i place the order online, how soon can i get to download Modo? And when can we expect a box and printed manuals?

Best regards,
__________________
My Vimeo Videos
 
  09 September 2004
You can download right when you purchase online.
Here's a question that I have. Any chance that this thing might be able to work with the LW HUB? That would be a real productivity booster for us LW folks!
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  09 September 2004
Originally Posted by brap: Any chance that this thing might be able to work with the LW HUB? That would be a real productivity booster for us LW folks!

I wouldn't know, but i have a feelling that when the next Nexus babe hit the streets, we no longer have a need for the Hub... or anything else related...
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  09 September 2004
Originally Posted by TrexGreg: I wouldn't know, but i have a feelling that when the next Nexus babe hit the streets, we no longer have a need for the Hub... or anything else related...

yeah, but that's going to be a little while, right? In the meantime...
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  09 September 2004
Heh, there are no plans to use lightwaves hub, they are very different programs. However, there is probably some enterprising individual that could code a way to do this, I doubt that it's impossible.
__________________
QA Manager
Luxology, LLC
 
  09 September 2004
may Lightwave's hub die forever!
__________________
Steve McRae
www.atomworks.com
www.vertexmonkey.com - resources for Luxology's modo
 
  09 September 2004
Originally Posted by Atomman: may Lightwave's hub die forever!


LOL!!! Although I have no problems with the hub at all on OSX. Lets not forget though that these Lux. cats are the ones that gave us LW's Hub!
 
  09 September 2004
Well, maybe not quite all *these* cats...

Not quite *everybody* left Newtek.

-rob

Originally Posted by harlan_hill: LOL!!! Although I have no problems with the hub at all on OSX. Lets not forget though that these Lux. cats are the ones that gave us LW's Hub!

Last edited by rob baldwin : 09 September 2004 at 06:58 AM.
 
  09 September 2004
Well, Ill continue in this thread . Yes, I have also moved from modeller and missed those "popup" menus for mouse buttons, so it would be really nice to be able to place pie-menus for example ctrl-shit-lmb, like modeller... And did I understood correctly that you can do "multilvl" pie-menus? Meaning that selecting one from popped up piemenu, would open another pie-menu? Anyway, waiting already for the update, so we can map those mouse buttons \o/
 
  09 September 2004
Originally Posted by harlan_hill: LOL!!! Although I have no problems with the hub at all on OSX. Lets not forget though that these Lux. cats are the ones that gave us LW's Hub!


Dont you roll your eyes at me!!

I certainly don't think that I implied that all of Lux were from NewTek. I just pointed out that the folks responsible for LW's HUB are at Lux.
 
  09 September 2004
Whooops...I quoted myself. I was supposed to quote Rob Baldwin - the long lost "baldwin" brother.
 
  09 September 2004
..........
__________________
Steve McRae
www.atomworks.com
www.vertexmonkey.com - resources for Luxology's modo
 
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