modeling problem

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  08 August 2002
modeling problem

hi everybody ..

i am a new here so this is my first post. i want to make a human body using this picture http://www.fineart.sk/man2_template.jpg. but i dont know how to start. could anyone give a good tutorials???

 
  08 August 2002
Do u want to model with Polygon model or Nurb modelling
www.3dlinks.com .... u can find some good modelling tutes there ...
please re submit the url .... u sent earler.... its not working
 
  08 August 2002
thanks for the site ..

http://www.fineart.sk/man2_template.jpg try it know. i am sure it will work.

thnaks again.
 
  08 August 2002
Hey, aljoker. Since you don't mention the software you are using I would assume you can go through a general-purpose poly modelling tutorial like this . Would work for max, maya, lightwave and any other poly modeller. Good luck. Why would you model that, anyway? Get your own reference - much more fun.

Last edited by dvornik : 08 August 2002 at 10:21 AM.
 
  08 August 2002
ya..... i agree with dvornik . Dont model others reference image .... Dont start with heavy complicated model ... if ur a beginner to modelling.... Try to model less detail objects .....
 
  08 August 2002
thanks guys for advice.
sorry for not mention what software i use. i am using 3dmax 4. so i want to improve my skill in modeling humans body rather than do basic things.

thanks again guys. and thanks for the link.
 
  08 August 2002
OK, since you are on max remember :
1. Polygons - use editable polys, not mesh
2. MeshTools - plugin (unless you have max 5 that includes most of them)
3. csPolyTools - plugin

Get plugins from scriptspot.com
Try to find out about edgeloops, quads and stuff.
Search this board and read a bit.

A poly tutorial:
http://www.polysculpter.fsworld.co.uk/lessons.html

It's hard work, man. I'm learning myself.
 
  01 January 2006
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