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Old 08-08-2002, 07:59 AM   #1
Sajjad Amjad
London, United Kingdom
Join Date: Jun 2002
Posts: 120
destructing mesh into smaller meshes?

i've always wondered how they make things explode? Meaning they break up into smaller meshes. I wanna make a rock which falls to the ground and breaks into 12-15 pieces. So what would be the best way to do this? i don't want to make the rock in 12-15 pieces from the start. I think that would be a lame run-around. (What if one day i've to make a car explode?).

any ideas?


p.s.. i do know that a mesh breakup to polygon script exists.. but i want smaller meshes
Old 08-08-2002, 02:50 PM   #2
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Ed Harriss
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Since you want smaller meshes, I would suggest that you tesselate your geometry and then use the breakup script. That is the only way to make "smaller than polygon" parts.
- Ed Harriss
- Author, "How to get a Job in Computer Animation"
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Old 01-13-2006, 02:00 PM   #3
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