Newbe question (MAX - Vray)

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  09 September 2004
Newbe question (MAX - Vray)

Hi there !!
I´m trying to zbrush this model :

Anybody can Help me please?
I've been trying a lot of times to render the displace map in max, but I can´t do it. I explian all that I´m doing.

1- Export the model to max to .OBJ
2- Import the model to Zbrush2
3- Paint the displace map
4- Create AUVTiles for the model
5- Go to subdivion 1 of the model and press the cage button
6- Create the displace map with aditive and smoothUV on
7- Export the displace map and the model to max
8- import the model into MAX and add a meshsmooth to the model and a vraydisplacement mod.
9- Place the .tiff map to the Texmap solt
10- Play with the shift and amount values
10- Render, and don´t works

There is all the things that I´m doing, but I can´t render nothing.
I will be gratefull if you can help me

Thanks in advice !!!
  09 September 2004
What does it look like?

Did you try flipping the tiff vetically?
  09 September 2004
Thanks !!!
I've been change the V tile = -1 to flip the TIFF, and RGB Offset to -0.5
Now it works !!

Thank you so much !!!
  09 September 2004
Hey, if we could see the finished product, that would be sweet!
There are 10 types of people in this world, those who know binary and those who don't
  09 September 2004
This is by far the most common issue that new Z-Brush users run into all the time. It should really be dealt with by Pixelogic.

  09 September 2004
try just using the good old displacement modifier and instance a bitmap from you material editor, it work for me! i couldn't get Vray displacments to work either. i also tried mental ray but that did work it just crashed!
  01 January 2006
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