Newbe question (MAX - Vray)

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Old 09 September 2004   #1
Newbe question (MAX - Vray)

Hi there !!
I´m trying to zbrush this model :
http://www.cgtalk.com/showthread.php?t=168152

Anybody can Help me please?
I've been trying a lot of times to render the displace map in max, but I can´t do it. I explian all that I´m doing.

1- Export the model to max to .OBJ
2- Import the model to Zbrush2
3- Paint the displace map
4- Create AUVTiles for the model
5- Go to subdivion 1 of the model and press the cage button
6- Create the displace map with aditive and smoothUV on
7- Export the displace map and the model to max
8- import the model into MAX and add a meshsmooth to the model and a vraydisplacement mod.
9- Place the .tiff map to the Texmap solt
10- Play with the shift and amount values
10- Render, and don´t works

There is all the things that I´m doing, but I can´t render nothing.
I will be gratefull if you can help me

Thanks in advice !!!
 
Old 09 September 2004   #2
What does it look like?

Did you try flipping the tiff vetically?
 
Old 09 September 2004   #3
Thanks !!!
I've been change the V tile = -1 to flip the TIFF, and RGB Offset to -0.5
Now it works !!

Thank you so much !!!
 
Old 09 September 2004   #4
Hey, if we could see the finished product, that would be sweet!
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Old 09 September 2004   #5
This is by far the most common issue that new Z-Brush users run into all the time. It should really be dealt with by Pixelogic.

-=GB=-
 
Old 09 September 2004   #6
try just using the good old displacement modifier and instance a bitmap from you material editor, it work for me! i couldn't get Vray displacments to work either. i also tried mental ray but that did work it just crashed!
 
Old 01 January 2006   #7
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