Houdini 7.171

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Old 09 September 2004   #1
Houdini 7.0.171

Hey Guys,

Houdini 7.0.171 can now be downloaded at http://sidefx.vislab.usyd.edu.au/

Cheers,
Nate Nesler

P.S. Its great to see that they have a Houdini Forum on here now too
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Last edited by MatrixNAN : 09 September 2004 at 01:34 AM.
 
Old 09 September 2004   #2
hiya nate
just to let you know jason posted this already...just a post or two below this in fact [just a lil typo made in the thread title thats all, although he does have a very valid reason ]
regards
monsieurblack
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Last edited by monsieurblack : 09 September 2004 at 10:29 AM.
 
Old 09 September 2004   #3
Originally Posted by MatrixNAN: P.S. Its great to see that they have a Houdini Forum on here now too
Yeah, I think so, I hope soon we will be a big happy family, with some "Family Guys" overthere.

My best wishes from Spain to this Houdini comunity.
 
Old 09 September 2004   #4
Informing of an Update

Hey Guys,

Yeah I noticed that I made a mistake on the version number by leaving out a zero but I still do not know how to fix it in the thread. I can fix it on the orginal post but not the thread title as far as I can tell. I know Jason posted a few down below. I was just trying to let people know that there has been an update, and I put the link so they would not have to go fishing for it or complain about not having one or hunt for Jason's post. I am not trying to step on anyones toes or one up anyone. I was just trying to be helpful.

Cheers,
Nate Nesler
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Old 09 September 2004   #5
hey nate!
Wassup man!, I see you in lots of forums.... nice to see your interested in houdini...
Keep it up.
Maybe we can work together on a fx war here on cgtalk... until then best opf luck on the avalanche competiion
Cheers mate
 
Old 10 October 2004   #6
Sounds good to me. :) ;)

Hey DarkTDing,

Yeah I would not mind working with you on an FX War. Probably won't be able to do another one until after Christmas. I am doing some contract jobs, developing an auto muscle bone character rig system, modeling an XK-140 that I am going to sell on turbo squid, and trying to learn more renderman coding so I am slammed until christmas. I think practically everyone dropped out of the Avalanche FX challenge due to everyone working and computational time restraints too. It would probably of helped if I did not start the contest about half way into it too. lol

Cheers,
Nate Nesler
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Old 01 January 2006   #7
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