FXWars! Avalanche!: CoryC

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Old 09 September 2004   #1
FXWars! Avalanche!: CoryC

I think I'll have some time to give this a shot. A tough challenge this time! We'll see how it goes.
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Cory
 
Old 09 September 2004   #2
Good luck, Corey. I'll be following you.
 
Old 09 September 2004   #3
Originally Posted by Fasty: Good luck, Corey. I'll be following you.

Thanks. I hope not like a stalker

I'm not sure when I'll start having things to put up but the tests so far are going good. Maybe I'll get an animatic up in the next few days.



Cory(no E)
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Cory
 
Old 09 September 2004   #4
I started working on this today and here is my first test. This is only a test scene and nothing in it will be used in the final. Mostly I was working on getting an idea of how I'll put things together and see where I might have problems. The leading edge of the snow looks wierd at the end but I think that can be taken care of by adding an emitter up front and some turbulant wind to roll the front.




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Cory
 
Old 09 September 2004   #5
Hah! That looks really cool already!

I forget, are you using Maya? Or are you a Lightwaver?
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Old 09 September 2004   #6
Looking good there CoryC


nice impact!
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Old 09 September 2004   #7
Originally Posted by Jozvex: Hah! That looks really cool already!

I forget, are you using Maya? Or are you a Lightwaver?

I am using Lightwave for this challenge. I also use XSI but I just started and I am not up to speed enough with it yet.


Thanks.
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Cory
 
Old 09 September 2004   #8
Looking good!
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Old 09 September 2004   #9
very cool!!

the destruction effect is very well done
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Old 09 September 2004   #10
Nice start
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Old 09 September 2004   #11
I've started working on the beginning. Here is how the initial cracking of the snow to start the avalanche is going to look. It is still a WIP. Need to tune it some more.


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Cory
 
Old 09 September 2004   #12
wow thats awesome!
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Old 09 September 2004   #13
very impressive


my guess is its geometry with normal displacement revealed by a wipe

but I`m not very confident about that

very nice indeed
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Old 09 September 2004   #14
Originally Posted by LightFreeze: my guess is its geometry with normal displacement revealed by a wipe

Thanks but your guess is wrong It is all geometry and dynamics. No wipes or maps of any kind.
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Cory
 
Old 09 September 2004   #15
Playing around with it a little more, just trying a few things out. No, the sun doesn't match the shadows.

http://beta.usavgroup.com/cgtalk/aval/cracking2.mov
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