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Old 08-24-2004, 07:10 AM   #1
Kurt Lawson
Join Date: Oct 2003
Posts: 42
dielectric shaders

anyone got any render tree examples of using dielectric shaders for glass materials. in maya and max your would use them to create awsome glass with MR. in xsi i cant seem to get the right syntax use.

lil help

Old 08-24-2004, 07:20 AM   #2
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Jason Dexter
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Providence, USA
Join Date: Jan 2003
Posts: 6,594
Never used it for glass... always use incidence... but make sure that the root shader is not connected to shadow or photon, or else the dielectric node will not connect.
(Sans Gerfuffle)

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Old 08-26-2004, 06:51 PM   #3
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Join Date: Jun 2002
Posts: 1,159
you could try something easy like this..

Old 01-19-2006, 02:00 AM   #4
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