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Old 08-24-2004, 07:10 AM   #1
KurtLawson
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dielectric shaders

anyone got any render tree examples of using dielectric shaders for glass materials. in maya and max your would use them to create awsome glass with MR. in xsi i cant seem to get the right syntax use.

lil help

kurt
 
Old 08-24-2004, 07:20 AM   #2
JDex
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Never used it for glass... always use incidence... but make sure that the root shader is not connected to shadow or photon, or else the dielectric node will not connect.
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Old 08-26-2004, 06:51 PM   #3
francescaluce
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you could try something easy like this..




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Old 01-19-2006, 02:00 AM   #4
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