|08 August 2004||#4|
i was too impatient
ok ghostface, another try.
i was too impatient, and the connection seemed to be too slow.
now i see the pictures.
seems to be a clean model.
some crits on the model:
the face seems to be too simple in structure. if you want to animate it, it will probably break. There seems to be a tendency in LW to model with too less polys (i have the same problem, soemtimes. but not in Max which i use at work...).
there is no definition from the side for the character's belly. give it more curvature. it looks like a tube.
same goes for the legs: the knees need a little more definition in order to bend well.
I would also pose the character different. I prefer the motorcycle pose, which prevents bad deformation on the joints.
this is enough critique to keep you busy.
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