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Old 08 August 2002   #1
Are you a flame artist?

Last night I am thinking of some compositing tools and I really have some questions. Do you know any compositing programs, yes but please list all.

Just Some I Know: Feel free to add more
Discreet Combustion
Eyeon Software Digital Fusion
Adobe After Effects
Nothing Real Shake
Nothing Real Tremor

And question appears here:
Please tell me what are the use of Discreet's flame, inferno, smoke, flint, infrastructure, fire, paint, effect, frost and more...
When I remember them, I dont know what are they. All of them is for compositing? They have same features for specific jobs or are they complete as a whole? Please tell me something about this. I want to know this.

And also what is the difference in Nothing Real's Shake and Tremor? Are they different or complete as a whole or same features but more on the other?
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Old 08 August 2002   #2
Fielding welcome to the forum , you might want to try each products website , I am sure it will be able to explain what each does a lot better then a brief statement any of us could make
 
Old 08 August 2002   #3
Oh really thanks for your kind reply magic. What is your name?
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Old 08 August 2002   #4
Most people I run into now adays are working with "Combustion" and/or "After Effects" seats when it comes to compositing. I think Paint and Effect* were discontinued... (not sure)
But other than that, companies still have Inferno seats out there. Im sure the other stuff is still used like you mentioned, but this is just my $00.02 from people I run into regularly.
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Old 08 August 2002   #5
http://www.discreet.com/products/

http://www.nothingreal.com/products.shtml

Now if you'll excuse me I'll be getting back to my hangover.
regards, Paul
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Old 08 August 2002   #6
Hi...

I got some info that might help...

Flame*
All-round production and editing system designed for any format: TV, film, video and interactive media. Flame* has real-time feedback of effects without the need for rendering. It's architecture also enables plugins(known as sparks*) to be used from a multitude of manifacturers, or custom-written effects to be developed. (SGI)


Inferno*
This program is essentially the high-end version of Flame*. It's designed specifically for high-definition, long-format film, and 10- or 12-bit video. It also includes full video, video-to-film, film-to-film and plain old film editing facilities. Inferno* adds non-linear editing and compositing tools, making it the tool of choice for pros. (SGI)


Fire*
On-line editing and finishing solution for creative editing of uncompressed video, catering for all resolutions from D1 to HDTV. Real-time interactivity and non-linear approach make it simple to experiment. It features image enhancement tools, character generation and dv effects. It also works with sparks* plug-ins. (SGI)


Edit*
This is a real-time, non-linear editing suite which also performs compositing, keying and vissual effects on the desktop. It has a proffesional, high-speed editing toolset, plus unmatched real-time capabilities. It's also designed for use either as a standalone editor or integrated with other products in the Discreet range. (Windows NT)


Paint*
Interactive, vector-based painting and animation system for still frames and (chiefly) video/film sequences. It's like a photoshop for film, but everything is treated as a vector object, even paint strokes, providing unprecedented levels of both control and flexibility. (Windows 95, Windows NT and Macintosh)


Effect*
Compositing, clip animation and visual effects for video and film sequences within a fully 3D environment. Resolution independence, real-time lighting with raytraced shadows, specular surfaces, depth of field and many other tricks make some astonishing effects possible. (Windows 95, Windows NT and Macintosh)


Smoke*
A pure on-line, non-linear editor for uncompressed film or video, designed as a replacement for linear edit bays. Features full editing tools with a friendly user interface, plus full bandwidth RGB image quality. Supports any of the modules for Fire* and Flame* - as well as the Sparks* plug-ins - enabling it to grow as needed. (SGI)


Frost*/ Vapour*
Frost* is a template-based real-time 3D graphics system for news, weather and sports graphics production, with real-time external control capabilities. It can be automated to render 3D imagery and text on-the-fly. Vapour* is a Virtual Studio Module, which can turn Frost* scenes into 3D scenes combined with live action. (SGI)



(Paint* & Effect* are nowdays combined to form Combustion*)



Cheers!
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Old 08 August 2002   #7
Oggie this realy helped me alot. Thanks for your attractive feedback. what is your real name?
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Old 08 August 2002   #8
Are you some sort of cyber stalker? creepy!



(by his signature there I am guessing he is one Marko Ljubez, unless it's a clever plot to foil your identification plans)
 
Old 08 August 2002   #9
Hey lowdown I just want to thank to him. You have a bad heart, I am a 17 year old girl. OK? And I can thank someone in the way what I want.
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Old 08 August 2002   #10
heh

I'm just waiting for the 'a/s/l wanna cyber?' stuff now
 
Old 08 August 2002   #11
Geeeezzzz.....easy does it SlipKorn

Personally I am into Combustion and that....gotta love that partical library Pluse I think the features rock and will be using it hardcore for some films on the horizon that will really put Combustion (and not to mention my computer...lol) to the test!

17 gal who's into Visual Effects and hang around here huh? Geeee....I love to bump into someone like that in real life, ultimate gf

Anyways.....
 
Old 08 August 2002   #12
Re: heh

Originally posted by SlipKorn
I'm just waiting for the 'a/s/l wanna cyber?' stuff now


BWAAHHAHAH!!! You forgot 'pic". jk.

No but seriously... what's the situation with Combustion? Are they still developing it? It's a great package for the price it is. Last I heard, the team was mutilated.
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Old 08 August 2002   #13
Its still go. They 'relocated' the development team to Montreal, which in reality meant almost all of them left & now work for Apple (in the same building, or so I heard). There is still a committed development team & Discreet are continiung with it.
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Old 08 August 2002   #14
Originally posted by Chris
Its still go. They 'relocated' the development team to Montreal, which in reality meant almost all of them left & now work for Apple (in the same building, or so I heard). There is still a committed development team & Discreet are continiung with it.


Apple huh? Perhaps doing stuff on "Nothing Real" division?
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Old 08 August 2002   #15
yup, apparently. Working on the new Shake & whatever else Apple has up its sleeve with all these buy ups...
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