nParticles Volume Axis - Create custom shape?

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  3 Weeks Ago
nParticles Volume Axis - Create custom shape?

Hello. Does anyone know how to get a custom volume shape from (Solver - Volume Axis)? I have an object here filled with nParticles. So basically I want the volume axis to create identical shape of this object so that I use "trap Inside" feature.



 
  2 Weeks Ago
You could use a curve field with the curve along the center of the U shape, and the radius set appropriately. Or for more accuracy select the mesh then do NCloth->passive colider. On the collider (nRigidShape) you can turn off collide if you wish and just use the pushout under quality attributes. Make the pushout -1 and the pushout radius large to trap all particles inside the mesh. With a large radius and a lot of particles the pushout might be a bit slow, but it should work.
 
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