Mountain Rubble / Rocks, Tom Jacobs (3D)

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  01 January 2018
Mountain Rubble / Rocks, Tom Jacobs (3D)

Title: Mountain Rubble / Rocks

Name: Tom Jacobs

Another rocky surface entirely done within Substance Designer. Here I played a lot with the new flood fills to see if I can create rocks by combining flood fill node workflows. (rather then using only Tile samplers.) Tried to create as less as intersection as possible. Then creating a custom node that controls the offsets of the individual shapes to create a bit of overlapping and breaking the uniformness.

Available now on gumroad:

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