still: A Street Corner

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  06 June 2004
Talking A STREET's CORNER

here's my latest 3d work ,which I came up whit this idea from searching photo galleries at pbase, , all modeled in max and rendered whit vray, I did the textures in photoshop and then the composition too, after that, I painted lots of detail in photoshop , comments are welcome



HERE IT IS THE FINAL IMAGE


EARLY SHADED VERSION and WIREFRAME

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Jaime Jasso
Lead Digital Matte Artist
Industrial Light and Magic






Last edited by JJASSO : 06 June 2004 at 09:21 PM.
 
  06 June 2004
Wow, Really nice scene, everything looks great. Textures really add to the picture. Again nice work
 
  06 June 2004
G'day,

Pretty nice image, tho all our bump maps need to be about half strength.

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  06 June 2004
Man, that looks great! Also, lovely materials too.
The pavement(?), especially near the street sign looks great.
Very nice piece
 
  06 June 2004
Is nice work,textures look nice espeascially.
 
  06 June 2004
bien hecho we
 
  06 June 2004
thanks all of you for your comments, I will add some images of the render I got in max whit the basic textures and the painted version in photoshop , in total I had 130 layers of details
__________________
Jaime Jasso
Lead Digital Matte Artist
Industrial Light and Magic





 
  06 June 2004
Ok a new server , faster for viewinng the images
__________________
Jaime Jasso
Lead Digital Matte Artist
Industrial Light and Magic





 
  06 June 2004
Theres something about these outside type renders that I like.
This one is no exception. Just great stuff.

The filth/rust around the bottom of the lamp is very well detailed.

Nice ambience too. Excellent job !
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  06 June 2004
Looks good. But all the objects are over bump.

the ground looks the best.
 
  06 June 2004
Looks good. Nice texture work. Parts of the building are too washed out because of the white paint. Also, desaturating the colors a little might make it look more real.
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  06 June 2004
Nice render but there are some things that bother me in this picture. Its both clean and dirty at the same time. Its in the middle of the day and no one is there. The ground is dirty but there is no garbage and such. No birds, no air. The small things are missing that would make this picture alive.
 
  06 June 2004
thanks for your comments, in part from I took the inspiration for this scene there was no birds and no garbage in the street, and because I'm not a character animator I didn't want to put people there, in some parts there is cleaner because it is like if it were just painted , I don't think it is over bump ,I always try to work whit real reference , well it's just my style and all critics are welcome thanks guys !
__________________
Jaime Jasso
Lead Digital Matte Artist
Industrial Light and Magic





 
  06 June 2004
can't say too much about 3d - not my field.. but i can say the scene looks awesome.

my crit: maybe play w/ depth of field a bit?
 
  06 June 2004
Great work...

why is it that I always like the untextured versions of all images

In the final with texture: I think the bump on the stones is too strong... but other then that: great !
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