Still: Unexpected Visitor

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  06 June 2004
Still: Unexpected Visitor

Hi Cgtalkers I'm back with a new picture.

It was born five days ago as a test for my new sub-surface-scattering shaders and for developing a multi-pass rendering technique that would fit my needs (I think that soon I will write down a tutorial about these subjects).

Everything is rendered with PRMan, except for the fur that's done with Maya.
I rendered the job in 5 passes: direct, indirect and ambient light, subsurface and fur pass. They were eventually composited in PhotoShop.

Can't wait to read your critics and opinions.





PS For explanations about techniques involved, ask!

Last edited by Elessar : 06 June 2004 at 08:12 PM.
 
  06 June 2004
What to say ? It's just excellent !
I really love it, a great piece, it's sure !
Can we see a wireframe, and the squirrel alone ?
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3DNN, graphist portal :
http://www.3dnn-graphiste.com
 
  06 June 2004
Very nice lighting and models! Are the noodles supposed to be raw, or are they boiled? If they're raw then they look good!

Bartek
 
  06 June 2004
Thank you!

a few pictures:






PS Yes... noodles are raw
 
  06 June 2004
wow, very nice. why are the noodles a little crispy looking though? They seem to have a little brown crispyness on them which i don't expect to see if they are raw, but then again, you don't draw what you think you see, but what you really do see.
 
  06 June 2004
Thank you!!!

I've update the final render... you can see it in the first post.
Here there are two pictures about render passes and previous SSS problems, now fixed.

http://gollum.altervista.org/3d/passespasta.jpg

http://gollum.altervista.org/3d/passes.jpg
 
  06 June 2004
Lighting is

 
  06 June 2004
wow great ! awsome render
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Sadako rides again !
 
  06 June 2004
amazing stuff no comments!

you link to http://gollum.altervista.org/3d/passes.jpg is wrong though... it's the same as the other one
 
  06 June 2004
nice nice.

do you have a pic without the animal.. just to see the still still.




ciao
francesca
 
  06 June 2004
Great piece, except for one thing: the squirrel's fur. I was making a squirrel myself a couple of days ago (gave up because of exams), and the fur of a squirrel is usually short and smooth, except for the tail. Work on that and it'll be great!

- Bentagon
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Benjamin De Schrijver
- future character animator :)
 
  06 June 2004
Simply superb.

Texture details are incredible. The tomato and the wheat stems look amazing.

First class work !
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F1Racer
http://www.racingrenders.com
 
  06 June 2004
Ha! Excellent work, Elessar!!

Daf
 
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