Monster : muscular system

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Old 05 May 2004   #1
Talking Monster : muscular system

Hi all !!!!
Here is a test animation of a monster that I skin with muscular system.
Made with Maya, Paraform, Prman.
Comment are always welcome.





http://www.richardraimbault.com/images/musculartestb.avi

3ivx delta 3.5 7.9 megas


Sorry for my bad english ....
Take Care!

Last edited by RIC : 08 August 2004 at 07:43 PM.
 
Old 05 May 2004   #2
Looks great. Do you know if there is any thing like this for 3DsMax ??
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Old 05 May 2004   #3
Damn thats cool, i assume paraform is a plugin or another program or something cause i've seen nothing like this in maya. Or maybe i just haven't come accross it yet. Either pretty cool.
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Old 05 May 2004   #4
COOL ! good job. do you have a link for the muscular plugin please ?
 
Old 05 May 2004   #5
olala!je l'avais jamais vu celui-la.....les déformations sont terribles ,t'as du bien te prendre la t^te;voila 1 perso ke j'aimerais bien animé.vas-y post tes recherches
bon bisous mon ptit

 
Old 05 May 2004   #6
impressive !
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Old 05 May 2004   #7
Thx a lot guys !!!
I m not using any plugins, I made the dynamique skin with maya cloth, and Paraform are only used for the modeling.
Rem07/Dareoner : Merci les gars !!!!

Take care !!!!
 
Old 05 May 2004   #8
awesome and realistic movements too. Did you use some motion capture equipment or ready made data? Excellent!
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Old 05 May 2004   #9
Terrible ! ça le fait vraiment bien Tu penses que tu détailleras un peu ton workflow dans un articles ou un tut?

Last edited by Kel Solaar : 05 May 2004 at 03:05 PM.
 
Old 05 May 2004   #10
Digital Beat : thanks!! but it s just a very basical animation, that I have made in keyframe to show the deformation of the muscular system.
Kel Solaar : Merci !! je pense pas que je ferai un tut pour ca, parceque c est pas utilisable en prod ( 10 heures de calcul pour 120 frames de cloth ) et c est hyper lourd a gerer dans la scene (toute les surfaces nurbs sont wrapees sur le cloth ).... Parcontre chui en train de faire des tests pour le refaire sans calcul de dynamique et c est beaucoup plus leger et stable.

See you !!!
 
Old 05 May 2004   #11
Hey could you at least try to post in english so we can follow things too?
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Old 05 May 2004   #12
Yes, this is very interesting stuff. Would be great if you can tell us a little more about how you did it, and perhaps translate what you have written here. Why is it all nurbs patches? Maya cloth must be a lot better than XSI's because you have very little noise in it.

I can't imagine the kind of simulation times this must have taken.

Please tell the english speakers more.
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Old 05 May 2004   #13
Ahh dommage parceque le resultat était vraiment prometteur J'attends avec impatience les nouveaux tests (dans ce cas lÃ_ j'imagine que tu déformes directement la peau en wraping) Bonne continuation en tout cas

ZeroNeuro: Ric is saying that he thinks he will not made a tutorial because the dynamic calculation are very time consuming (about 10 hours for 120 frames) and unusable in production , there are also a lot of nurbs surfaces to wrap on the cloth so it's difficult to manage the scene. Otherwise he is doing some tests without the dynamic and it's running very well and faster.
 
Old 05 May 2004   #14
Originally posted by Kel Solaar
Ahh dommage parceque le resultat était vraiment prometteur J'attends avec impatience les nouveaux tests (dans ce cas lß j'imagine que tu déformes directement la peau en wraping) Bonne continuation en tout cas

ZeroNeuro: Ric is saying that he thinks he will not made a tutorial because the dynamic calculation are very time consuming (about 10 hours for 120 frames) and unusable in production , there are also a lot of nurbs surfaces to wrap on the cloth so it's difficult to manage the scene. Otherwise he is doing some tests without the dynamic and it's running very well and faster.


Yeah, and what did u say here? Are we gonna play this game for good? However great stuff Ric, keep at it.

[plugged on the front page]
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Old 05 May 2004   #15
Aye!!! ...dynamic skin with maya cloth....mama!

Immpresive !!!
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