Goblin Wip

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  01 January 2002
Arrow Goblin Wip

Here is a character I started a while back and had to stop working on due to paying jobs. My schedule has cleared up for the next few days so I intend on finishing him (although I never seem to finish anything). All comments are welcome. I don't mind the harsh ones.

  01 January 2002
I absolutely ador the sour look on his face. You've got really good details in the face, nice subtle wrinkles. May we see a pre-smoothed close up? Really nice hands.

Not sure about the crease down the back. Doesn't fit around his shoulders and neck. Keep up the excellent work. Looking forward to a finished version.
-Patrick Switzer
Character Artist
  01 January 2002
Good work ... i love this one !
  01 January 2002
Wow.. awesome stuff

Can't wait to see it finished

Are you planning on animating him at all?

  01 January 2002

I like it a lot.

looks great
  01 January 2002
Fantastic!!! very very good and original!!
I love his hands!! (tutorials?).
Very good muscles.
Very detailled head with personality and expresion.
Good render.

where can I see more of your stuff?
What program are you using?
  01 January 2002
Ditto, excellent work. Real style, could you show us the wire frame, what techniques you used and all that. Love it
  01 January 2002
Really good work, specially the face expression.
I'd say that maybe the muscle from the chest to the shoulder look a bit weird but as I've never seen any Goblin in my life I can't really tell
Observation is the key
  01 January 2002
wooowoooo impressive work Warden very very nice modeling!!!!

Come on post your other work!!!
  01 January 2002
seen your work earlier great stuff ! i also like how your render turned out in the nwtk forums any hints on light set ups or the shader etc great proprtoins only thing i see a lil odd to me is the pec to shoulder muscle seem to have 2 color bones , great stuff ]
  01 January 2002

very nice I love it show wirefframes please
  01 January 2002
Wow ! Beautiful!!

I was just thinking about 3d goblins, and I've concluded there couldn't be new things on the theme ... you showed me I was really, really wrong.

Can you post wireframes/poly cage images?

Keep going, it's amazing.
Alę Camargo
Director / Producer
  01 January 2002
wow, the head is one of the best heads i've seen made in 3d! I love the expression, I can almost feel his soul through that pic, you'll have to finish this one!
Digital Banana Studio
  01 January 2002


A very nice Idea to model the Eyes closed. (It's much better to animate )

can't wait to see the next images...

  01 January 2002
thanks guys!

I think you guys are right about the pec/shoulder junction. I always had a problem with that part of the model but now that I've heard it from others I know I need to fix it. That seems to be the hardest joint to model and rig correctly.
The rendering is Lightwave 7 radiosity with an hdri image from here:

Here are some wire shots and a different pose.

"I hear and I forget. I see and I remember. I do and I understand." -- Confucius
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