game art comp 7: #2 - code name:knd

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  05 May 2004
game art comp 7: #2 - code name:knd



should be fun
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Last edited by typeA : 05 May 2004 at 07:31 AM.
 
  05 May 2004
Good choice!!!

Not a big fan of that show, but that should be a good model
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  05 May 2004
started on the head
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  05 May 2004
did the body, mostly done 1494 tirs..IM GONA GET ME THOSE LAST 6 IN THERE SOMWHERE now on to the uvs
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Last edited by typeA : 05 May 2004 at 03:45 PM.
 
  05 May 2004
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Last edited by typeA : 05 May 2004 at 04:30 PM.
 
  05 May 2004
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  05 May 2004


GJ, although his body seems off, a little short maybee and his legs are a bit thin.

How you plan to do his mouth? You just gonna testure on the little smile i guess? Maybee use the last few polys to make a little modeled smile that can move around there.
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  05 May 2004

just a start of the color,untill i get some time to mess with a toonshader
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Last edited by typeA : 05 May 2004 at 04:55 AM.
 
  05 May 2004

well..this is where i was before the cg talk dos haxor..not that anyone seams to care,I plan on waiting untill the last second then redueing the uvs to get the most bang for my buck so to say, any thoughts?
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  05 May 2004
I think it looks fine - It just needs rigging, putting into some poses and presenting nicely for the submission thread - it looks just like the cartoon, which is what its meant to!

Check the game art 7 comp thread - ive got a lil bit o news in there regarding the deadline.
 
  05 May 2004
hey andy btw thanks for turning me onto tomcat, i tryed it after reading one of your threads,did you buy it or just use the demo?...I dont do much toon stuff but i found it to be a fun lil toy to mess around with, with its low price I just mite pick up the full version
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  05 May 2004
Hey!

Dont forget - the deadline is in 2 days (20th May)
Please, PLEASE try and get it entered because theres a severe lack of finished work on show!
 
  01 January 2006
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