Image Based Lighting Tutorial.

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Old 04 April 2004   #1
Image Based Lighting Tutorial.

Hi guys. I wrote this tutorial on Image Based Lighting for 3ds Max using the HDRdomelight script. Just thought I'd share.

Image Based Lighting
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Old 05 May 2004   #2
Just in case you were wondering where the support was, I thought I'd drop in and show my appreciation. Thx for the effort you put into making us a tute.
Old 05 May 2004   #3
You're welcome. And thanks.
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Old 05 May 2004   #4
Me too...

Yeah thanks. Nice and clean little tutorial with screenshots that you don't have to study upclose to see the difference!
The link to the dome-light doesn't seem to work though.
Old 05 May 2004   #5
Very nice tutorial indeed!

BTW, Scriptspot also has HDRDomeLight.
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Old 05 May 2004   #6
Thanks guys. I'm glad you found it useful.
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Old 05 May 2004   #7
it was good

it was excelent but where is file???
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Old 05 May 2004   #8
thank you very much^^
Old 05 May 2004   #9
This is a very nice Script but the link is dead :(
Old 05 May 2004   #10
We can try an alternative:

e-light 1.02

Not sure whether it's functionally equivalent or not,
but it seems to be.
Old 06 June 2004   #11
Well that one works with 3 4 and 5, but not 6?

I need one compatable with 6
Old 06 June 2004   #12
I now use it with 6, and it seems to work.
And since it's a script anyway, we can tweak it if it doesn't.
Old 06 June 2004   #13
well the script does work! "yay" but its as confusing as.....confusing things.

I would like a tutorial on it, as it seems to work better without a bitmap loaded (but then its not matching light, its making it up)

I like the tutorial for the HDRdome light

Is there one out there for E-light?
Old 06 June 2004   #14
hey its working!!!

but its pretty confusing for a fairly new to 3d guy like myself.

theres a few things I dont understand about using e-light.

Is there no tutorial for it?

Its the hows and whys thats getting me, for example, I have no idea what sequence is, or why use dome, or anything.

I like the tutorail for HDRdome, but I cant find the plugin anywhere!!!

any help on either of these?
Old 06 June 2004   #15

1) Depends what wires you are talking about (viewport? final renders?). If you're talking about final renders, it depends which method you use to render the wireframe.

2) There have been plenty of threads about rendering wireframes. Look down about two or three pages in the main 3dsmax forum.
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