Image Based Lighting Tutorial.

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  04 April 2004
Image Based Lighting Tutorial.

Hi guys. I wrote this tutorial on Image Based Lighting for 3ds Max using the HDRdomelight script. Just thought I'd share.

Image Based Lighting
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  05 May 2004
Just in case you were wondering where the support was, I thought I'd drop in and show my appreciation. Thx for the effort you put into making us a tute.
 
  05 May 2004
You're welcome. And thanks.
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  05 May 2004
Me too...

Yeah thanks. Nice and clean little tutorial with screenshots that you don't have to study upclose to see the difference!
The link to the dome-light doesn't seem to work though.
 
  05 May 2004
Very nice tutorial indeed!

BTW, Scriptspot also has HDRDomeLight.
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  05 May 2004
Thanks guys. I'm glad you found it useful.
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  05 May 2004
it was good

it was excelent but where is file???
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  05 May 2004
thank you very much^^
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  05 May 2004
This is a very nice Script but the link is dead :(
 
  05 May 2004
We can try an alternative:

e-light 1.02

Not sure whether it's functionally equivalent or not,
but it seems to be.
 
  06 June 2004
Well that one works with 3 4 and 5, but not 6?

I need one compatable with 6
 
  06 June 2004
I now use it with 6, and it seems to work.
And since it's a script anyway, we can tweak it if it doesn't.
 
  06 June 2004
well the script does work! "yay" but its as confusing as.....confusing things.

I would like a tutorial on it, as it seems to work better without a bitmap loaded (but then its not matching light, its making it up)

I like the tutorial for the HDRdome light

Is there one out there for E-light?
 
  06 June 2004
hey its working!!!

but its pretty confusing for a fairly new to 3d guy like myself.

theres a few things I dont understand about using e-light.

Is there no tutorial for it?

Its the hows and whys thats getting me, for example, I have no idea what sequence is, or why use dome, or anything.

I like the tutorail for HDRdome, but I cant find the plugin anywhere!!!

any help on either of these?
 
  06 June 2004
Post

1) Depends what wires you are talking about (viewport? final renders?). If you're talking about final renders, it depends which method you use to render the wireframe.

2) There have been plenty of threads about rendering wireframes. Look down about two or three pages in the main 3dsmax forum.
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