a man

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Old 04 April 2004   #1
a man

all done Zbrush2

c&c welcome

 
Old 04 April 2004   #2
Is it me or does Zbrush always has the same style?

Looks good anyway
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Old 04 April 2004   #3
WWWOoow cool modeling !
Cool zbrush 2...i like it
 
Old 04 April 2004   #4
the knees seem a bit too big

otherwise its pretty damn good
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Old 04 April 2004   #5
Great, can u report some information about polygon number etc...?

Thanks!
 
Old 04 April 2004   #6
looks neat!


but it's not like me at all
 
Old 04 April 2004   #7
final polygon count is about 2 million,
 
Old 04 April 2004   #8
Damn!! he is huge!! Nice muscle definition!! Good work!
 
Old 04 April 2004   #9
Originally posted by fluxxx
final polygon count is about 2 million,


my pc crash at 300.000!!!
 
Old 04 April 2004   #10
You have some basic proportion issues going on here. I think the pecs would be much larger than what they are in comparison to the rest of his muscle build. The thighs seem really thick which carries down to the calfs as well which seem to be overly fat. The hands are very large as well.

It's cool, now just extract that surface information and make a displacement map for a 3000 poly character and you'll be set.
 
Old 01 January 2006   #11
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