a man

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  04 April 2004
a man

all done Zbrush2

c&c welcome

  04 April 2004
Is it me or does Zbrush always has the same style?

Looks good anyway
Place your ad in my signature for only $1000 a week!

  04 April 2004
WWWOoow cool modeling !
Cool zbrush 2...i like it
  04 April 2004
the knees seem a bit too big

otherwise its pretty damn good
My current projects on cgtalk:

My recently finished short, and a poster for it, hurray
My first real attempt at texturing

Work in Progress:
My office bloke
  04 April 2004
Great, can u report some information about polygon number etc...?

  04 April 2004
looks neat!

but it's not like me at all
  04 April 2004
final polygon count is about 2 million,
  04 April 2004
Damn!! he is huge!! Nice muscle definition!! Good work!
  04 April 2004
Quote: Originally posted by fluxxx
final polygon count is about 2 million,

my pc crash at 300.000!!!
  04 April 2004
You have some basic proportion issues going on here. I think the pecs would be much larger than what they are in comparison to the rest of his muscle build. The thighs seem really thick which carries down to the calfs as well which seem to be overly fat. The hands are very large as well.

It's cool, now just extract that surface information and make a displacement map for a 3000 poly character and you'll be set.
  01 January 2006
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