texture problem

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Old 04 April 2004   #1
texture problem

I textured part of a character, it looks fine in viewport...but once I quickrender it exactly half of it appears untextured. No idea why and hoping someone knows the problem?, in another forum someone said to delete the texture clusters and redo but it still does it.
 
Old 04 April 2004   #2
If you're using clusters with UV maps, this could indeed be the reason - I've heard that problems like this occur when using clusters.
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Old 01 January 2006   #3
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