Scene: Pantheon Revisited

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  04 April 2004
Scene: Pantheon Revisited

I tweaked a scene I did some time ago.Done in Max 5 rendered in Brazil.Sorry about the quality...but I had to compress it to death to get my host to accept it.c&c welcomed...


Last edited by Bredro1 : 04 April 2004 at 03:14 PM.
  04 April 2004
Great work! Though a little "grainy" its very good. Great work on the pillars/columns! And the texturing...

Keep it up!
"unbelievable, isn't it?"
  04 April 2004
Nice. Good detail all around. I would maybe lighten up the lower right hand side of the pic, just to see some of the chairs a little better. Looks good.
My website
  04 April 2004
Thanks for the comments....the chairs aren`t actually supposed to be there.....they are actually further up the actual structure....but I wantd something to break up the floor.
I added noise to the volume light to try to get some effect of particles in the air.The only light in the actual structure is from the hole in the ceiling...and the door...there aren`t any windows to speak of.Some stats....took me about 3 months on and off to do this,there are 37 mat files in the scene,and the poly-count is around 2,800,000.I literally modelled everything...except the despona in the corner.

  04 April 2004
Very nice work!
Maybe you should considere removing the chairs ? I think they make it look a little less huge. And when I was there a few years ago they weren't there anyway...

Maybe we could get a closeup of the pilars ? They look really great.
  04 April 2004
Really nice stuff here... I too have been to the real place and you captured it quite well
SamJam design
  01 January 2006
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