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Old 03 March 2004   #1
Question help

how do i mirror in blender
 
Old 03 March 2004   #2
Well, I guess that depends on what you mean by mirror.

1) Making a reflective surface
2) Making a mirrored copy of an object
3) Modelling on one half of the object while the other half is a mirrored and instanced copy, updating in real time.

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Old 03 March 2004   #3
#2

#2. I modeled the half a car and i want to duplicate and connect the vertices so i have a whole car
 
Old 03 March 2004   #4
Hey, I didn't know about number 3, that sounds cool.
How do you do that?
 
Old 03 March 2004   #5
to achieve #3

select object press alt + D
mirror new object (M and choose menu option that you want)
enter edit mode, all changes to one side
update on other side
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Old 03 March 2004   #6
You press
alt+D
Enter
N
In sizex put -1.000
I list, this always in way object

Other one forms in way edition
You select all the vertices that you want to reflect
You press:
Shift+D
Enter
M
And there choose the axis that your you want
They are the methods that I use
 
Old 03 March 2004   #7
Thanks, usually I would model one half and then copy+mirror it and put it together.
This way seems like it will be easier to spot my screw ups when they happen.
 
Old 04 April 2004   #8
instead of "help" you could have posted your question right away.
pls help, etc. is just so general.............
anyway , welcome to the club
 
Old 04 April 2004   #9
Ya but know people can keep asking questions if there in need of help. Well anyways i have another question. I have seen some tutorials to get the armatures but they wont work at all so if somene could help or point me to some more tutorials on armatures.
 
Old 01 January 2006   #10
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