Machineflesh 3D Challenge Entry: Morgan Judge

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  03 March 2004
Machineflesh 3D Challenge Entry: Morgan Judge

Morgan Judge has entered the Machineflesh 3D Challenge.
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  03 March 2004
Concept Sketch: Pilot



Basically this is a pilot that has been created for long haul travel through the cosmos,I might change the cables from the back to the front,very rough sketch but hey it's a start.

Ohh! and good luck to everyone who has entered and thinking of entering,i feel out of my league after looking at some of the entries but lets have some fun anyway.

jud
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Last edited by jud : 03 March 2004 at 03:45 AM.
 
  03 March 2004
Concept Sketch: Pilot2



Still toying with the pilot idea,just trying to get a feel for what will go where,this is a very basic concept as he will be sitting or lying in a suspended chair which he will be attached to in many various ways.
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  03 March 2004
Concept Sketch: PilotLegs



Just some ideas for the legs I have come up with.
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  03 March 2004
I have decided not to have him sitting but to have him standing with the pistons in his back attached to a pillar of some sort at the back for stabilisation,the legs will stay the same attached to platforms at the feet,the platforms will extend down and back into the back pillar,also going to add some digestion hoses going into and out of his gut so as to keep his biological parts feed with proteins etc. and then extracted back out to a waste disposal unit,especially handy when travelling long hauls that take a year or two without stopping,also going to add a few more enhancements to accomodate long haul travel through the cosmos.

I will try and post a roughish concept of what I am on about.

jud
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  03 March 2004
Cool, I like where you are going with this and the sketches are very nice. I wish you luck

Brad
 
  03 March 2004
Thanks for the encouragement it helps alot.

jud
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  03 March 2004
Concept Sketch: Pilot3



The pistons at the back will be changed and will be extruding from his spine,this drawing does not do it justice as I will be changing the torso area so as to expose more machineflesh waahhhhaaa.
Also I ran out of paper at the top and bottom ahhh well.

Done this drawing before I changed my mind about him sitting down but hopefully you get the idea,it will be a combination of this and the one above---sort of---maybe---hhmmmm.
Might start modelling next,I just hope truespace is up for the challenge,I know I am.
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Last edited by jud : 03 March 2004 at 05:40 AM.
 
  03 March 2004
Modeling: PilotWip



Starting to just get the basic shape for the torso and back-pistons,might have him sitting down with the pistons extending out and into the back of the chair.
Anyway here is a very early wip after about 3 hours,I know it's not much but I am going to take my time with this.
Going to have 2 pistons coming out below the top one,and the bottom 3 are going to extrude from the spine itself with skin growing around the conected parts,the top half of the torso is going to be metal connected to the bottom half of the torso which will be flesh and skin and the 2 will connect using hooks or metal staples.

jud
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Last edited by jud : 03 March 2004 at 03:57 AM.
 
  03 March 2004
Modeling: Spine



Just doing some work around the spine area and the torso.
Sorry about the quality of the pic but it was the best I could get without going over 150 kb.

jud
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Last edited by jud : 03 March 2004 at 05:43 AM.
 
  03 March 2004
Modeling: Tubing



Tinkering with this idea for making tubing with a mechanical feel to it,might use this process and add more detail to certain parts,might apply a material light to the tubing in the middle to give it a glowing quality as if fluid or power is running thorugh it,anyway let me know what you think,I would be very keen to hear some opinions,good or bad.

jud
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  03 March 2004
Modeling: Lowerleg



Starting to model the lower leg,just getting the basic shape,then will add more details that are not in the concept drawings.

jud
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  03 March 2004
great

Jud... nice concepts man... and your keeping to your plan very well
Kudos to you.... i especially like the grid array... i love small detail.
im used to low poly modelling its good to let ya hair down every now and then and let the detail flow... ill keep an eye open for ya

keep up the good work man... good luck
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  03 March 2004
Great so far, I'll waiting for updates

Cheers.
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  03 March 2004
Re: great

Quote: Originally posted by ParadiseFlyBird
Jud... nice concepts man... and your keeping to your plan very well
Kudos to you.... i especially like the grid array... i love small detail.
im used to low poly modelling its good to let ya hair down every now and then and let the detail flow... ill keep an eye open for ya

keep up the good work man... good luck


Thanks for droppin in,I know what you mean about the detail,I have never had the motivation to go nuts into detail(being a hobbiest and all),now that I have entered this challenge I plan on going nuts and then some,plus the things I am learning as I go is the best part,I am now forced to come up with solutions to my problems,whereas before on personal projects I would get stuck and just stick it on the shelf.
Knowledge is power as they say.

el_newty ------------------------------------------
Great so far, I'll waiting for updates

Cheers.
------------------------------------------------------

Thanks man I will try to post at least one or two a day if I can.
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