Game Art Comp 6: Tom Hanks / Forrest Gump

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Old 03 March 2004   #1
Game Art Comp 6: Tom Hanks / Forrest Gump

I decided to pick one of my fav films of all time. A character who really comes alive not from a costume or special effect but from his facial expression. So its going to be fun to model

I just hope I have the time fo finish him in time.

Old 03 March 2004   #2
You might find this link interesting.
Old 03 March 2004   #3
Ok heres my first post after a few hrs work. Its really hard making it look like Forrest Gump, getting that innocence in his expression.

Does this look like Tom Hanks ?

Yeah I have been watching the trailers for The Polar Express, it does look interesting.


Last edited by Seven : 03 March 2004 at 07:21 PM.
Old 03 March 2004   #4
wow, looking great crits as of now
Old 03 March 2004   #5
Thumbs down

Thanks for the confidence
Old 03 March 2004   #6
wow, looks like tom already!! great job! Though... toms hair spread over the whole top of his head, the hair on your model looks like a mohawk...

edit: on another look, it might just be the angle, i think i can see it..

Last edited by proudclod : 03 March 2004 at 01:10 AM.
Old 03 March 2004   #7

Ive worked on the head more, still trying to nail down the Tom Hanks look . I very roughly just stuck a photo of Tom Hanks on my model to see how it would look. Obviously not the final texture

Anyway Im pleased with how its coming along.


Last edited by Seven : 03 March 2004 at 01:16 PM.
Old 03 March 2004   #8
The lower side is definitaly good shapewise. His forehead is a bit too broad in my opinion. I also think the inner points of his head are too deep.

Good going though
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Old 03 March 2004   #9
Thats Tom! great start
Old 03 March 2004   #10
The profile looks good but from the front I think the face is too narrow
blah blah blah
Old 03 March 2004   #11
Update. I modeled the body today. Its not optimised but I like how its going so far.

Imagine the head up there /\ with this body

Old 03 March 2004   #12
He is way to narrow over the shoulders.

Usually the width of the shoulders should be about three heads wide.
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Old 03 March 2004   #13
Buck you are definatly correct. So ive improved the anatomy, done a first pass at tidying up the mesh and for fun did this

Shoulders arnt quite right and the hands are not posed. Was quickly done but I couldnt resist. hehe

Life is definatly like a box of chocolates


Last edited by Seven : 03 March 2004 at 03:10 PM.
Old 03 March 2004   #14
The texture of the face looks a little warm. Also, Tom's neck seemed really skinny in the movie, giving him a bird-like quality. Your model's neck looks like a normal person's, but not like Forrest Gump's.
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Old 04 April 2004   #15
Well ive finished it. Its not perfect and if I did it again there are things id change

Ive got to move onto other projects now.

For more images check out the submissions thread.

Hope you like it.


Last edited by Seven : 04 April 2004 at 08:49 PM.
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