Speed modeling session : theme : Women

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Old 03 March 2004   #1
Speed modeling session : theme : Women

We already did a human face session and a posed figure one . This time we'll focus on the female form. You can model only the face, full body, or a posed figure, as you wish. This session runs until monday 22 march.

1-3 hours model, post unsmoothed wires and different views.
Please read the speed modeling forum rules before posting.

Have fun!
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Old 03 March 2004   #2
Warm up, Bad boys!

I'm going to look for a concept at Shane Glines' website or Mike James' for this session. I always wanted to make them 3D!
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Last edited by ilasolomon : 03 March 2004 at 12:14 AM.
 
Old 03 March 2004   #3
Pretty please not naked! I love coming here but i'm only 12 and haven't reached that stage yet.
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Old 03 March 2004   #4
There is a HUGE difference between art and pornography. This is art...and stuff like raunchy poses and the like, well, that doesn't get posted here. Against the rules you see...not to confuse lewd with alluring and seductive though.
Unfortunately, I wouldnt't know how to handle your matter except to make this thread unavailable to yourself. Because otherwise, one must deal with issues like morals, religion, and whatever else that would hinder one from accepting the human form on an artistic level and nothing more.
I commend such laudable behavior at your age but otherwise...
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Last edited by Mahlikus : 03 March 2004 at 03:20 PM.
 
Old 03 March 2004   #5
I guess i jsut won't look at this thread then. Make it easier on you older guys.
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Old 03 March 2004   #6
I'll try this one out later, and if it turns out I have any skill, I might just post it! lol.

Wait two years, rsjrv99, and you'll be begging for the nude stuff ! lol, it's great to see other young users here. This may be my first speed model session (although almost everything I model is speed modeled anyways [read: badly])

Zackt.
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Old 03 March 2004   #7
Interesting points... from what I've seen on this site, any nudity has been very tastefully presented. Thing is guys, if you ever want to study visual arts and do anything more than architectural design (and even then, there can be anatomical influences), the human form has to be thoroughly studied. I think being able to accurately speed model the human form is particularly useful for those in game character design. Good luck all.
 
Old 03 March 2004   #8
yea think ill join in, nice idear

damn 3 hours,, good practise for me ,i always take my time, msn, some music doing this and that, thats my biggest prob, ill put myself to the test


**is only a torso ,also permitted?.. you mention head, full body, and a posed one, but do you meen a torso only than.. or something without a head?**

Last edited by ivo D : 03 March 2004 at 08:53 AM.
 
Old 03 March 2004   #9
Ivo D : of course!

I deleted some unuseful blabling ... sorry, but it had nothing to do with the speed sessions...
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Old 03 March 2004   #10
now this is a challenge based more on design or topology, from the showing whire point of view i think . modelling topology correct in a short period of time.

the combination of both im sure is important, but if you only model a torso and its sublime, than what will have the overhands, a design or a technique.


personally than id go for the technique or aint this the important aspect here..?

EDIT : sorry i miss read.. i see based on the female form, so i guess topology than.. srry bad of me
 
Old 03 March 2004   #11
I managed to squeeze in a hour of work today... Hopefully I will have some more time later today or tomorrow.

Here's where I'm at right now:


I really tried not to focus my work on one particular area over the others... But I was only kidding my self... It took minutes before I found myself pushing and pulling the vertices of my favorite areas... old habits die hard... So her basic form is about 15 minutes of work... and her torso is around 45 minutes of work
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Old 03 March 2004   #12
im in, its my first time! should be fun
 
Old 03 March 2004   #13
Quote: Originally posted by ila_solomon
I'm going to look for a concept at ... Mike James' for this session. I always wanted to make them 3D!
You might want to check with Mike James first:

"...We have found our kits illegally laser-scanned for creation of CGI characters. This is copyright theft. Unless written permission for specific usage is obtained from us, or a proper licensing contract agreed upon and signed, Azimuth Design is within it's rights to take immediate legal action against the infringer."
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Old 03 March 2004   #14
Oh, this one is a definite; I really need to start working on a model of Y.T. from Snow Crash. Well, once the new computer shows up on Friday.
 
Old 03 March 2004   #15
Cooool.

have spent some time over lunch on this.... have to get back to work now. Will try and get some more done this arvo.

So far 522 verts (465 faces for you max people). Using maya. Edges have normal smoothing.

cheers
Attached Images
File Type: jpg bod.jpg (18.3 KB, 372 views)
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