|02 February 2004||#1|
3D Generalist/ VFX Artist
Tim Albee 3Dworld Techiques
1. surfacebaked hair
This is one of the techiques he discussed in his article.
For placing characters in an environment so that forward grass is in front and rear grass stays in the back. I haven't find anything on this yet but I know he use DFX.
3. Light toning (still looking as well).
Using DFX to control the light and look of his film. Nopt necessarily a DFX thing iI don't think ...I think AE could be used for this as well.
Anyone got any detail info
Maya | Lightwave | Messiah
|02 February 2004||#5|
Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
Join Date: Feb 2002
Quote: Originally posted by SplineGod
More ofa DFX guy
I just like the node based interface better.
Have you tried Shake at all? Shake is AWESOME, and I was wondering what the comparison between the two programs is, since I haven't used DFX at all.
|01 January 2006||#6|
Join Date: Sep 2003
Thread automatically closed
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|