Question: Seamless texture in BP

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  02 February 2004
Question: Seamless texture in BP

Hi All,

I try to explore BP more and this is my case.

I have 1 object contain a head and chest. I have 1 UV map for the head and 1 for the chest so I can assign 2 materials with hires file texture each instead of 1 huge file texture.

I found a way to paint my object in BP and updating both file texture but I got this seam right on the neck where the two UV detached. Is there any way I can get rid of this seam?

Attached Images
File Type: jpg seam.jpg (17.0 KB, 25 views)
Nothing last forever
  02 February 2004
If you're using BP2 you could projection paint the seam area.
  02 February 2004
Oh my GOD

This module is a MONSTER!!!!!!!!!!!!!!!!!!!!!!!! IT IS SO SCARY....

I can't believe what it does..........

Other company might sell this module into sub modules..... like UV edit, Plus $20.... Projection Painting, Plus $30, Filters, plus $20.... Hmmmm... those possible company names suddenly popped up in my head.................................
Nothing last forever
  01 January 2006
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