|02 February 2004||#1|
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Brown Bag Films
Join Date: Jul 2002
Max 6: Bring back meshtools! - unless...
Just posted this in the 3DS Max forum, but as someone pointed out, it'd be better suited here. Having NO programming skills, I'm hoping someone here knows the answer or can help me out. I'm amazed more people aren't having trouble with it to be honest, unless they all know something I don't...
Okay, we just got Max 6 in and I've just installed it. With Max 4 and meshtools, I could connect two vertices, or two edges, or two polys using one keystroke assignation, now that seems out the window. Has anyone been able to get this to work?
I mean, if I want to connect, I should be able to connect with one keystroke regardless of what it is I'm connecting, be it vertex, edge, or poly. Now, I have to assign 3 different keys to get this. I can't get over this and it bugs me big time, it's probably the thing I do most in Max when modelling.
Has anyone got around it? Any ideas at all?
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