Simulations:particles, dynamics, Maya, Houdini, C++, Java

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  02 February 2004
Simulations:particles, dynamics, Maya, Houdini, C++, Java

Hello everyone!

I got a one big problem. I wanna focus on simulations: dynamics, particles, etc, but first I don't know which software is better for that: Houdini or Maya and second I don't know which language to learn: Java or C++.

I got some experience with both: Java and C++, and I use Maya about 10 months. I think Maya got great dynamics and particles.

I also installed Houdini few days ago and it looks soooo powerfull.

I know that Maya got MEL. Is it sufficient to only learn MEL?

I'm waiting for professional advices.

What got better future?


Last edited by Baq : 02 February 2004 at 10:09 AM.
  02 February 2004
Well I can only provide some second-hand advice, but I hear Houdini is more powerful since you can go all the way down into its guts so to speak. But perhaps because of this, it has a steeper learning curve, less GUI, needing scripting skills for just about anything of substance.

Houdini does seem to be popular in the film/tv graphics houses, because of this customizability, but then again so is Maya.

Not much info, but your post was looking so lonely...
  02 February 2004
hey Posm!

thnx for info,

better this than nothing :-)
  02 February 2004
As for programming language you should go for C++ because both SDKs are C++ APIs (at least Maya's SDK is and I guess Houdini's as well). Therefore all examples are in C++. Maya e.g. comes with ALOT of examples about almost anything you can do with the SDK. Just have a look at the developer's kit documentation :-)
  01 January 2006
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