Cars and Nurbs

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  06 June 2002
Question Cars and Nurbs

Anyone know how to model a car using nurbs in 3ds max 4? Or know any tutorials that can help me? Ive tryed box modeling and patches but i just can't seem to get it. Its really pissing me off!:annoyed:
  06 June 2002
Ford Motor Company uses Rhino for their car bodies.
  06 June 2002
Don't even try to model car with NURBS in Max, it's not worth it believe me ( i have tried ), better get some decent NURBS package ( rhino ), or try with polys. It's not that hard, find some tutorials on web.Good luck.
My ARNOLD WIP thread
  06 June 2002
Well i just put 2 pics ( back / side ) by each other and start creating polys and editing them according to both the pics
you will need to perfectly allign them unless youl be doing Proportion editing later on :
  07 July 2002
NURBS in max are a joke. As someone said, professionals would use Rhino or A|W's Studio. In max your options are polygons or splines/surface tools.
  07 July 2002
what Max (and every other package that currently has NURBS) needs to do is support OpenNURBS
  07 July 2002
Grey, isn't Robert Mcneel the guy who created Rhino? I wonder if this is based on Rhino? Rhino is a good choice for nurbs just the same.
  07 July 2002
the OpenNURBS format IS the Rhino 3DM format

That's the whole beauty of this!

Write your favorite sofware maker and get them to implement OpenNURBS. You'll be able to use Rhino NURBS objects directly inside your software
  01 January 2006
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