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Old 01-28-2004, 11:01 AM   #1
Simon Bunker
Shader Writer / TD
Join Date: Jan 2003
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world bounding box

Does anyone know how to get he bounding box for a scene. ie the bounding box that encloses every object.

I think I saw something like this in the docs, but can't find it anywhere.


Old 01-28-2004, 11:46 AM   #2
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mountain goat
senior character animator
Fido Film
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A crude way would be to group all the objects under one group and then get the bounding box attributes of that group node.

I guess that way you could determine if you wanted to include lights or not, or get really specific if you wanted to....
Old 01-28-2004, 05:20 PM   #3
Simon Bunker
Shader Writer / TD
Join Date: Jan 2003
Posts: 1,040
Good idea, but I don't want to mess with the scene heirarchy. It is to fix a bug rather than do anything that would justify doing that.

Old 01-17-2006, 08:00 AM   #4
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