YOU LOT, Lukas Hajka (3D)

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Old 06 June 2014   #1
YOU LOT, Lukas Hajka (3D)

Title: YOU LOT
Name: Lukas Hajka
Country: Slovakia
Software: Maya Photoshop VRay Yeti Zbrush
Submitted: 1st June 2014 last! Not sure what to say about this one, that hasn't been said already in the WIP thread_
Perhaps a huge THANKS for all the support!
Old 06 June 2014   #2
link to the hires version : click

link to the animation :


Last edited by kybel : 07 July 2014 at 08:03 PM.
Old 06 June 2014   #3
Thumbs up

Excelent project and amazing details
Cheers Tomas

My Blog
Old 06 June 2014   #4
BIG congratulations Lukas!

This is so amazing I can't describe it by words.

Standing ovation CG hero!
Check my 1st CGTalk WIP.. if you feel like!
Old 06 June 2014   #5
How is this not at the Editors Showcase forums yet?! At the very least...

This is absolutely amazing. Everything here is really top notch. Skin shader is gorgeous, hair is super believable and blends with the head perfectly! And that cloth, awesome detailing!

For those of you who don't know about the WIP thread:
Very inspiring stuff!

Fantastic job, man! This really needs to get noticed by the editors soon...
Old 06 June 2014   #6

I too don't understand how this is only in the latest work section. Can a mod please explain the reasoning to us? At the very least it should be in the editor showcase. This is better than loads of pieces that have even received a CG Society Award! Especially the stuff that has been getting awards here lately...

What's going on here? Maybe the mods think it's a photo composited on a backplate?

Anyways to bring this to the mods attention?
Jonathan Beals
Portfolio Website
Old 06 June 2014   #7
Originally Posted by TheBeals: At the very least it should be in the editor showcase.

I totally agree with you Jonathan!

Originally Posted by TheBeals: Maybe the mods think it's a photo composited on a backplate?

ehehe.. That explains it!

For those who didn't saw it yet.. here's the WIP!
Check my 1st CGTalk WIP.. if you feel like!
Old 06 June 2014   #8
No moderator over here to give this work the place it deserves??

Life is too short to be wasted in front of any screen.
Old 06 June 2014   #9
Awesome work!
I found your WIP-thread very inspiring and hope you get a CG Choice Award for this.
Hey ant! Just to notify you. The aardvark strikes again, even again and again if necessary!
Old 06 June 2014   #10
Great work!
I agree, it's difficult to understand why this is overlooked...
Old 06 June 2014   #11
thanks for the support
Old 06 June 2014   #12
Great work!
Old 06 June 2014   #13
fantastic work!!! i have follow your wip thread ..thanks for so many information!
Old 07 July 2014   #14
Awesome work Lukas, I've been over your 29 pages of your process, the knowledge and outcome are jaw dropping. want to ask you a question though, about those dirt maps that you are baking for the teeth and for the skin. It is a really good idea and I love it since you don't have scattering calculating where you don`t need it but I've tried and I can`t figure out how to bake an AO dirt texture in Maya. There`s a python script I got from creative crash, but that one isn't working as well. Please can you elaborate on how you bake the AO texture, I really need it because I`m working on this bust that I wan't to have the effect on (I have 3 UV tiles as well, is that gonna be an issue). Again love your work, you are an inspiration Lukas, thanx for all the info you are laying out here, really appreciate it
Old 07 July 2014   #15

if you're using vray, than its just a simple one click process.
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