Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  01 January 2004

I need to model some rocks for a video-short and it's not as easy as it seems to do really nice stones (and i'm not talking about the shaders)...

need help!
  02 February 2004

The two best things for modeling rocks is free form deformer and displacement maps
  02 February 2004
I'm editing mesh face to face and vertex to vertex...


  02 February 2004
What a good modeling... Face to face! Nevertheless, I prefer this modeling you did

Have you seen Ice Age ? Your way to modeling at this step make me think of their way to design the rocks. I would be happy to know how the work for the rocks. Really cool design (did they code a tool for some of the rocks? What type of surface they used? What is the polygons definition of their rocks? What about the dark shader? ) If you've some infos
  01 January 2006
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:19 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.