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Old 01-27-2004, 01:32 PM   #1
Telemaco
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Ramón López Seco de Herrera
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Blue Sky Studios
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Rocks

I need to model some rocks for a video-short and it's not as easy as it seems to do really nice stones (and i'm not talking about the shaders)...

need help!
 
Old 02-03-2004, 06:23 AM   #2
DarkAngelSyn
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rocks

The two best things for modeling rocks is free form deformer and displacement maps
 
Old 02-04-2004, 09:59 AM   #3
Telemaco
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Ramón López Seco de Herrera
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I'm editing mesh face to face and vertex to vertex...




Thx.


Telémaco
 
Old 02-07-2004, 07:52 PM   #4
Nicool
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What a good modeling... Face to face! Nevertheless, I prefer this modeling you did


Have you seen Ice Age ? Your way to modeling at this step make me think of their way to design the rocks. I would be happy to know how the work for the rocks. Really cool design (did they code a tool for some of the rocks? What type of surface they used? What is the polygons definition of their rocks? What about the dark shader? ) If you've some infos
 
Old 01-17-2006, 07:00 AM   #5
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