Volume preservation using joints tutorial

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Old 04 April 2014   #1
Volume preservation using joints tutorial


Hi, guys.
I made this little tutorial to share a trick I found useful.
Nothing fancy. It's one simple way to perserve volume on bending area.

The tutorial is for Maya but I guess there's a equivalent way of doing it in other applications.

Excuse my English. I did tried my best to clearly explain the trick.
My blog: http://nuternativtd.blogspot.com/
Old 04 April 2014   #2

That's a nice effect, I first saw it being done by Judd Simatov in a preview of a course he's running over on GC-Academy.

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