Buda repossession, farkas -ekho- zsolt (3D)

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Old 03 March 2014   #1
Buda repossession, farkas -ekho- zsolt (3D)

Title: Buda repossession
Name: farkas -ekho- zsolt
Country: Hungary
Software: Lightwave 3D Photoshop Mudbox
Submitted: 25th March 2014

FULL 3D recreation of Benczúr Gyula's painting called: Budavár repossession.
More detailed english "making of" is available on my Behance page!

Hungarian version is available on my blog !


Old 03 March 2014   #2
Wow! Could you maybe post a few of your wireframe renders here?

Since its in 3D, maybe we could also see a different angle?
Old 03 March 2014   #3
Helzer's Sketches

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Old 03 March 2014   #4
this is crazy man!
DA Gallery
Old 03 March 2014   #5
im tryin really hard to make an appropriate responds to this masterpiece, and all i can think was "wtf?!?!this is an insanity!"
Old 03 March 2014   #6
A masterpiece remains masterpiece !
Really impressive.

You are out of your mind.
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Old 03 March 2014   #7
Thank you guys!

The wireframe renders are so dense, that you cant really see too much. But if you need, i'll make a few renders. Here is the clay image, incase you didn't checked the making of

Oh and about the another angle: i am going to make a different angle, but with an extra twist; pssst secret!
I am really happy that the cgsoicety crew likes it too!


Ps: The project page has been updated with the video!

Last edited by ekho : 03 March 2014 at 09:00 AM. Reason: typo
Old 03 March 2014   #8
What the hell? How!? You are insane and amazing. I love this piece.
Old 03 March 2014   #9

Would be cool to do some idle type animations on the characters from the same view.
"...The gods wait to delight in you."

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Old 03 March 2014   #10
Mad modeling skills and patience and perseverance!
Computer 3D graphics, behind the Scene.
Old 03 March 2014   #11
That's brilliant work!
I like to learn.
Old 03 March 2014   #12
Incredible patience you must have! Amazing work, can't believe you actually created this ... how long were you working on it?
Old 03 March 2014   #13
The modeling took one month, the texturing another 3 weeks; and a few weeks of masking & rendering the movements. Due to an unfortunate event i had to throw a month's work into trash and i had to recut and retime everything. But i learned a lot, so in my next project i'll make a whole bunch of stuff differentely. But first i have to finish my sideproject which is NOT historical at all What a relief

Old 03 March 2014   #14
It's just insane.. I have a question.. did you start from scratch for modelling or you used base meshes you already have ?
Since generally for me it get one month at least for one model I guess this would have taken two or three years ))
Old 03 March 2014   #15
This is INCREDIBLE piece. I stopped commenting on 3d pieces long, long time ago but this one is something completely different. AMAZING.
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