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Old 01-13-2004, 04:39 AM   #1
little5points
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Does anyone sketch before they model a head?

In particular, the mesh and edge loops? I'm still working on my first head model and I found that I just couldn't get it going until I made a sketch and planned out the mesh flow.

I tried to model a head from scratch and I started over quite a bit.
 
Old 01-13-2004, 05:41 AM   #2
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I believe that sketching out your character and even writing a short description of there attitudes and demeanors makes modeling a character that much easier.

If you KNOW your character than you will know what they need to look like.

Modeling might even be the shorter process imho
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Old 01-13-2004, 06:33 AM   #3
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Well, I treat LW modeller is a digital clay so......
I didn't sketch at all.
If I do photoreal character, just put the photo reference as backdrop.
 
Old 01-13-2004, 11:02 PM   #4
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every times i did something i sketch it, to define and sharp my ideas, from paper to digital skecth, with my wacom, i prefer to sketch it, to define better my idea, and go over the normal tools of my software, if i define it by sign, i decide to do a precise thing, indipendently from my tools...
i suggest every times in my course to use a previz to define our ideas.
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Old 01-13-2004, 11:05 PM   #5
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I rarely ever sketch out my characters before I make them. Occasionally I'll sketch a caricaure before I will model it, but for original characters and most other designs I tend to "mentally sketch" it out in my head first then sit down and re-create the design

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Old 01-13-2004, 11:05 PM   #6
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I always use it like clay. Just take a box and begin deviding it up. Got used to working that way in Nendo and has stuck with me.

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Old 01-14-2004, 09:46 AM   #7
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I sketch ideas if I don't have any to start with (it clarifies and directs my thought process a lot better) - Otherwise I find reference - Photo's, toys, whatever and use those to inspire (and get the proportions right)

Proportions tend to always be an area I am a little slack in - You find this out a lot faster when you have other people animating your models!

Having reference images or sketches does speed up the whole modelling process... Though I have been known to just 'do it' without any reference on occasion!

Last edited by kevman3d : 01-14-2004 at 09:49 AM.
 
Old 01-14-2004, 09:54 AM   #8
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Quote:
Having reference images or sketches does speed up the whole modelling process...


I always found that interesting. I honestly believe it slows you down.

When I'm using reference material a model takes me 3 times longer than without reference material

I prefer to jot it out in my head and visualize it then model it that way. It saves me having to check a picture a thousands times which only adds time.
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Old 01-14-2004, 10:05 AM   #9
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Hmmm, I guess it depends on how you work - And everyone has their own way of working...

For me, I tend to use images as guides rather then going for that perfect match... It just gives me dimensions I need, and gets things looking proportionately correct.

I do know some people use images and spend a long time aligning and adjusting to match. That's when it extends your modelling time.

Some people, with artistic skills like yourself Pi, have a better 'feel' for form then someone like me. That's something that is even better then reference material IMHO!


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Old 01-14-2004, 10:12 AM   #10
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You right larry and I were talking about this not long ago. We came to the conclusion that working form a plan in your mind or from memory is still using reference material, just a different format



BTW Ichecked out your website Kevman3D, Captain Pukeko rocks
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Old 01-14-2004, 10:19 AM   #11
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lol! That's like the *best* example of reference for a guide - I used the 'Batman' from Justice League as the base shape to form a box. Then I used a physical plastic toy of 'The Tick' to polish the shape a little more by eye...

The whole model took me less then 3.5 hours from start to finish... I dunno how long (or whether I would have bothered) if I didn't have that initial reference imagery...

However that said, there are other characters that I never used reference for... Most started out with a head only... The rest was made up without sketches (so that probably makes me a semi-hypocrit in some ways!)

lol!!!!
 
Old 01-14-2004, 12:36 PM   #12
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If I'm coming up with a design from my imagination, it's just easier (and faster) for me to establish the look I want with pencil and paper.

I guess with you, Pi, 'sketching' is done in 3d. Pretty cool

The other benefit I'm finding is that it's easier for me to visualize and understand edge loops when I trace them out over my sketch. On some of my first head attempts, I was backtracking a lot because I couldn't see far enough ahead.

just need more practice I guess
 
Old 01-14-2004, 01:11 PM   #13
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I don't think I've ever sketched a head before I modeled. But good reference pics are a must. Even if I"m making something up, I"ll use a reference photos for general size and proportion reasons.
 
Old 01-14-2004, 02:06 PM   #14
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Quote:
Originally posted by little5points
The other benefit I'm finding is that it's easier for me to visualize and understand edge loops when I trace them out over my sketch. On some of my first head attempts, I was backtracking a lot because I couldn't see far enough ahead.

just need more practice I guess


exactly! you can study the shapebefore attempting to model it.
Although some artist use 3d as their sketch book, which is pretty cool.

I sketch my work about 95% of the time. It'll make it easier to decide wich modeling method to use. I use the point extend technique most of the time, but you already knew that
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Old 01-14-2004, 02:26 PM   #15
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I rarely do it, but when I do the results get better, and when I don't I allways wish I had....
So I'll try to do it more often, but Modeler is so tempting I usually just sit down with it and start droodling in 3d....
 
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