CGTalk > WIP > WIP/Critique: 3D
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 06-21-2002, 01:58 AM   #1
New Member
damocoop's Avatar
Join Date: Jun 2002
Posts: 8
my first post(advice please)

Hi this is my first post here and I would love to get some feedback from you guys. I am currently in school and want to be a game modeler(mostl characters) so any input you guys have would be great, oh and don't be afraid to tell me what needs work that would be the biggest help. Thanks.
Attached Images
File Type: jpg impreza.jpg (47.8 KB, 182 views)
Old 06-21-2002, 01:59 AM   #2
New Member
damocoop's Avatar
Join Date: Jun 2002
Posts: 8
Oh by the way the model is 1654 triangles. Thanks again.
Old 06-21-2002, 02:30 AM   #3
ohsama's Avatar
3D Character Animator
Join Date: Apr 2002
Posts: 73
I'm not trying to be an ass, but if you want to be a character modeller then model some characters out and post them for a critique. That would help you excel as a character artist more than modelling cars would. Don't get me wrong. Anything you model will increase your skill and experience so keep at it. But if you really want to do characters, then you should focus on that.

Print out some pics of the human anatomy and tac them to your wall by the computer to constantly use as a reference when modelling. Trust me, it will make a huge difference.

The car looks good, but it's really hard to see certain things since the pic is so small. You can lose some polys on the windshield and maybe on the tire treads (but I can't really tell because it's too small). Otherwise, it seems to look pretty good. Good work.
Keep it up.
Old 06-21-2002, 11:40 AM   #4
New Member
damocoop's Avatar
Join Date: Jun 2002
Posts: 8
here is a bigger picture
Attached Images
File Type: jpg car2.jpg (43.9 KB, 164 views)
Old 06-23-2002, 07:22 PM   #5
Lord of the stuff
Ivars's Avatar
Ivar Dahlberg
Lead Artist
Tension Graphics
Falun, Sweden
Join Date: Feb 2002
Posts: 532
Send a message via ICQ to Ivars
no offense... but when you say 1654 triangles, you didnīt include the wheels right? I figure the wheels alone would be something like 650 faces....
Anyway, itīs a good looking car.
Old 06-24-2002, 12:27 AM   #6
New Member
damocoop's Avatar
Join Date: Jun 2002
Posts: 8
Thanks Ivars for the compliment, but the car is 1654 triangles with the tires included.
Old 06-24-2002, 12:30 AM   #7
New Member
damocoop's Avatar
Join Date: Jun 2002
Posts: 8
tires are 464 and the car body is 1190 triangles. Thanks again to those of you that have replied.
Old 01-13-2006, 10:00 AM   #8
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright Đ2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 06:35 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.