Rapid Character Pipeline for Games

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  10 October 2013
Rapid Character Pipeline for Games

Three great Instructors, one great course. Work with John DeRiggi, Brian Evans and Kyle Kenworthy to develop a quick character development pipeline for games. In this nine week workshop package you will bring quadruped character to life as you create a model and rig it and animate it.

Begin by creating a dog model and texture in Rapid Character Development for Online Games with John DeRiggi. Next, develop an animation friendly dog rig in Quadruped Rigging for Games with Brian Evans. Finally, learn how to create appealing animation for your dog and other creatures in Animating Creatures for Games with Kyle Kenworthy.

Jump into the full course package for the entire character pipeline for games (and save almost $100.00) or choose any of the three courses within the package and take it as a single course. Each single course is three weeks long with a one-week break in between. Click here to see exactly what the course covers and to grab a place.

A previous student of John's class said…"The class is jam-packed with information that is custom tailored to industry needs and practices and it's the best class I've had in a long time. Highly Recommended!" Jana Johnson, student - January 2013
Andrew Plumer
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  10 October 2013
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