animation not respecting keyframes

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  01 January 2004
animation not respecting keyframes

Can anyone enlighten me on this?

I've created a walk cycle at the end of which the character stops and reacts. If I scrub past the last keyframe of the 'stop' the character moves again to the walk cycle despite the fact that there are no keyframes in the graph editor or timeline. I don't have infinity on. Any ideas? Thanks!

sumoflab
 
  01 January 2004
make sure your pre and post infinity are set to constant in the graph editor. The infinity option under the view menu of the graph editor only toggles the curve display of pre and post infinity.
 
  01 January 2004
Thanks jadamburke! That did the trick! Really appreciate it.
 
  01 January 2006
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