Modeling off of image planes with perspective

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  09 September 2013
Modeling off of image planes with perspective

Hi everyone! New here, and it looks like I need at least two posts for my first one to show up, so thought I would post another question here.

What are some techniques that you guys use for modeling off of images with perspective? I saw Imagemodeler, but I'm curious if this works with models other than architecture; cars, or even people for instance. So far I've been just eyeballing everything, but end up spending a lot of time tweaking everything in the end.

My temporary solution is to create a new perspective camera, match the focal length of the one used for the reference image, lock all attributes, then use the 2d pan/zoom so the perspective doesn't change when I'm moving verts.

Has anyone used either technique? Does it work for you, or are there better ways to go about it?

Thanks!
 
  09 September 2013
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