CGTalk > WIP > WIP/Critique: 2D
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 09-03-2013, 07:39 PM   #1
Vrashat
New Member
portfolio
Aberg
United Kingdom
 
Join Date: Oct 2012
Posts: 20
The Collector

[IMG]
[/IMG]
This is the collector. It was fun to paint and I learned a lot in the process. However I am not entirely happy with it. I think the main problem is the lighting on the character which doesn't look right also the crystals might have something to do with it...

Feedback is highly appreciate!
 
Old 09-04-2013, 01:03 PM   #2
Anaxa
Veteran
portfolio
 
Join Date: Sep 2013
Posts: 35
Thumbs up

I think it's a good start on an illustration. You were aiming at something game-card-ish, right? It's definitely on the way there but you need to work your values better. You don't have an overall value structure, and it's killing an otherwise lovely composition. If I were you, I would lighten up the background a lot, to silhouette the little guy against it, and then I would probably also make the crystals glow to bring them into contrast against the darkness of the rock. That way, your composition is instantly more readable. I'm not sure if you're working on a very bright monitor or not, but don't be afraid to use whites. Even your lightest values are really just light midtones here.

Right now, he doesn't really look like he's looking at the crystal. I think it would be a stronger narrative if he was more focused on his crystal. Also, he's not helding it very delicately. He's holding it like a bug or a stinky dishrag. Make his grip more gentle and covetous. Use the hands and the face to tell the story.
 
Old 09-05-2013, 12:30 AM   #3
benkulino
New Member
portfolio
hebron ppg
Bandung, Indonesia
 
Join Date: Aug 2013
Posts: 21
hello, Vrashat
i try to make a feedback for u, hope u like .
I think the whole image didn't tell your story. Maybe your color choice didn't suitable for your image, you could add a glowing color in your crystals inside your yellow brown box, so your image look more interesting.
Your creature didn't like a happy or satisfied collector which found a shiny crystal. The expression somehow liked a cool people that didn't care about anything which happen in front of him. I thought you should add an expression for your character, maybe joyful expression or happy expression.
Finally, i will give you a critique for your anatomy.. Did he has a nose? If yes I though the anatomy of the nose was wrong, maybe you should googling more about that. The creature's hands was not good, and seem unrealistically, you should searched some references for it.


ps: I same like u, still learn and sometimes I make some mistake when i draw something, so don't hesitate for giving me a good feedback too. Thank you Vrashat.
 
Old 09-05-2013, 11:41 AM   #4
Vrashat
New Member
portfolio
Aberg
United Kingdom
 
Join Date: Oct 2012
Posts: 20
Hi benkulino!

Thank you very much for your reply, it is really helpful and exactly I was hoping to get when posting this.

I will work with what you have suggested and then post an update of the image =)

Thanks again!
 
Old 09-08-2013, 08:17 PM   #5
Vrashat
New Member
portfolio
Aberg
United Kingdom
 
Join Date: Oct 2012
Posts: 20
thank you Anaxa for your reply, for some reason I didn't see it until now. =O
Your feedback helps a lot and I will continue to work on improving it with this in mind.

Right now I am not sure I like how the creature looks, I think I will make him skinnier and older. Maybe even move the box down to the rock below.

Also I'm not sure if the crystals are seen as a distraction because as soon as I remove them the image seems more relaxed... It feels almost like a relief to get rid off them, still they are important to the image.
 
Old 09-09-2013, 02:02 AM   #6
Lunatique
Pragmatic Dreamer
 
Lunatique's Avatar
CGTalk Forum Leader
portfolio
Robert Chang
Artist|Writer|Composer
Photographer|Director
Lincoln, USA
 
Join Date: Mar 2002
Posts: 8,738

You don't necessarily have to get rid of the crystals, especially if they are important to the narrative. What you can do is to manage your tonal composition so they don't draw as much attention.

What's happening right now, is you have too much contrast everywhere, and this is a common problem in the works of less experienced artists. They think they have to render everything with full dynamic range, using both very light and very dark values on every object, and ends up creating a image that's too contrasty and lacks a sense of overall visual design in tonal composition. when you squint your eyes, your image should not have really light and dark values intermingled everywhere.

Instead, you should consider the entire image's dynamic range, instead of pushing the dynamic range on each individual object/surface. Some areas in your scene can be quite dark and without any lighter values at all, and some can be all lighter values without much darker values. Imagine if you simplified your entire scene into just contour shapes of each object, with flat values/colors and no gradations. Now imagine how you'd arrange/manage their values so this scene reads clearly yet has a strong sense of coherency.
 
Old 09-09-2013, 02:02 AM   #7
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,480
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 03:18 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.