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Old 07-18-2013, 08:16 PM   #1
ilerchik
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Valeriya Paine
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pocket watch

I am trying to render this pocket watch in a photo realistic style. It doesn't look right at the moment. The golden mechanical parts do not look golden to me. And body itself is not quite right. I am using mia_material_x for everything. The body material is set to satined metal with the texture plugged in.
I have created ao, specular and reflection passes.
I am using image based lighting along with some reflection panels.

Any tips to steer me in the right direction will be greatly appreciated!

Thanks

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Old 07-19-2013, 04:42 PM   #2
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what hdr to you use?
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Old 07-19-2013, 05:52 PM   #3
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Quote:
Originally Posted by Scote
what hdr to you use?


Some outdoor scene. Like a sunny day. I don't have a big collection of HDR images... maybe I should try some indoor setting?
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Old 07-20-2013, 02:16 AM   #4
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There's few HDR with SOftbox light in it.. Free if you download Sibl software
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Old 07-20-2013, 02:16 AM   #5
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