Falloff does not work on glass.

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  07 July 2013
Falloff does not work on glass.

In general, what a way to create the most fluid right?

The first method works Use Max Distance. But I need that would work in the latter.


  07 July 2013
Try messing with the IOR on your glass and liquid shader. You've probably already read through this but if not there is a help doc below.

  07 July 2013
Yes, thank you. I've already read it.
All the same on the second way Use Max Distance doesn't work, isn't clear yet why. Means I will use the first way. It is just specified in docs.autodesk.com

  07 July 2013
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