Model for retopologizing

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  06 June 2013
Model for retopologizing

[IMG]Good morning everybody. I'm new here and I haven't sculpted models for 3d games before. There aren't any textures and materials assigned to the model. It may well be that I'll have to correct this model and it would be better to add materials later. I'm going to retopolodgize this high poly model to low poly.
I want you to criticise my work. Perhaps something should be corrected.

Thank you in advance

Last edited by Sergey2009 : 06 June 2013 at 06:37 PM.
  06 June 2013

Verry nice model, I can't see any modeling mistakes at sight. ( it's always nice to upload a wire-frame too)

the only thing I can say besides it from looking really good, is the ears look rather small.
And the little shieldy thing on his back is angled ?

All I can see at this stage, nice work

  06 June 2013
Thank you for comments, ToastyStoemp. This is zbrush model and it has very dense wireframe. I think there is no need to upload it. I'll upload wireframe later when I retopolodgize the model.
  06 June 2013
Nice looking model, but retopo on the chain mail isn't going to work well if you are aiming for game res. You will probably have to do the detail on that through the texture.

Keep up the good work!
  06 June 2013
Quote: You will probably have to do the detail on that through the texture.

I never worked with game resolution textures. But I'll take into account your warning when I get to textures. I think the easiest way is to bake geometry of the chain mail into texture.
  06 June 2013
I have made a couple of changes. I've added a large fold to the back of the warrior figure. The chain mail was fitted to the body tighly like a corset dress.) This was not realistic.

Last edited by Sergey2009 : 06 June 2013 at 07:27 PM.
  06 June 2013
The belts running under the arms could attach to the waist belt? I'm having trouble imagining the current design not flopping around a lot, if he were running/jogging.. I don't think those straps could be adequately tightened in a non-restrictive way. Unless maybe they came from a seam in the chainmail?

By the same token, maybe a belt loop, or two/three, for the waist belt?

The symmetry is very strong.. not that it would be a big deal, but the folds of cloth and suchlike seem overly perfectly matched.

It's awesome to look at though.
  06 June 2013
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