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Old 06-02-2013, 05:59 PM   #1
jojo1975
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Giorgio Luciano
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LC #34 : Interior !

-=- DEADLINE 31st DECEMBER 2013-=-

Dearl All
there's a whole bunch of new challenges !
So I'm thinking to reschedule a bit of them. You can choose one of them or try them all !!
First of all since we made an exterior challenge threre's an interior challenge. Here you have to will be to replicate a realistic lighting like this one I've found in a catalogue of furniture (and remodelled) !
I used a free plugin for the books.


As always
Guidelines:
If posting your own rendered images or video of this scene anywhere out of this thread, please credit Giorgio Luciano for the modeling.



  • Use any 3d software and techniques you would like.
  • Changes to the scene are allowed but not required.
  • Post your work in progress by replying to this thread so you can receive feedback
  • Feel free to share any extra information or breakdowns to show your techniques or lighting set-up.
  • Ask questions and give feedback
  • Enjoy yourself!
OBJ
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Dear All,
so I've cleaned a bit the forum and so there's some news

The DEADLINE for ALL the 4 challenges included in the RULE THEM ALL challenge will be the 31-12-2013 The End of the Year.
Everyone that will end all 4 part will receive be considered for participation to the FINAL GALLERY.
I'm also thinking about preparing a small badga, if anyone would like to help, suggestion are appreciated
Let's see in detail for every challenge

IF YOU WANT TO GIVE A TRY NOT TO ALL FOUR CHALLENGE YOU STILL HAVE TIME TO POST YOUR FINAL IMAGES IN THE FINAL INDIVIDUAL THREADS BEFORE 31st DECEMBER !!! YOU WON'T RUN FOR THE GRAND PRIZE BUT YOU WILL BE REWARDED IN SOME WAY

Last edited by jojo1975 : 04-05-2015 at 06:20 PM. Reason: ADDED MAX FILE !!
 
Old 06-04-2013, 07:19 PM   #2
FeD
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The scene is nice, i'll give a try
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Old 06-06-2013, 02:03 PM   #3
jobim
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To do:
- assign materials to books
- add curtains
- fix texture seams
- sculpt pillows
- add fur to carpet
 
Old 06-06-2013, 06:57 PM   #4
RockinAkin
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Just for my curiosity - I'm interested in hearing some efficient methods of assigning hundreds of materials and textures to books in the scene. I knew of a way in 3ds Max, but am mostly a Maya person nowadays so I think it could be enlightening to see how differnt people approach it.
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Old 06-06-2013, 07:13 PM   #5
jobim
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Quote:
Originally Posted by RockinAkin
Just for my curiosity - I'm interested in hearing some efficient methods of assigning hundreds of materials and textures to books in the scene. I knew of a way in 3ds Max, but am mostly a Maya person nowadays so I think it could be enlightening to see how differnt people approach it.


http://misterdi.cgpot.com/tutorial/...dingSwitch.html
 
Old 06-06-2013, 11:32 PM   #6
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Lightbulb I am attempting this as well!

This is a beautiful scene and I am still pushing to get those shadows and the wood reflection/refraction as close as I possibly can.

My one hiccup is getting the curtains see through enough.
 
Old 06-07-2013, 07:49 AM   #7
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Orthographic Diablo Style

No idea why!?

 
Old 06-07-2013, 09:25 AM   #8
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I have the max scene I can share with texture for the book included if anyone need it. about the last post probably it can depend on normals of the curtain and ceiling. Try to flip them of just add a "shell" modifier. I don't understand why but while exporting sometime you have flipped normals on obj. it should do the trick
Giorgio
 
Old 06-07-2013, 12:36 PM   #9
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Quote:
Originally Posted by jojo1975
I have the max scene I can share with texture for the book included if anyone need it. about the last post probably it can depend on normals of the curtain and ceiling. Try to flip them of just add a "shell" modifier. I don't understand why but while exporting sometime you have flipped normals on obj. it should do the trick
Giorgio


that would be awesome if you do. i have tried to use the random mat id and multi texture scripts in conjunction but i really don't like the result.

will post something soon.

Last edited by abuha : 06-07-2013 at 12:46 PM.
 
Old 06-07-2013, 02:00 PM   #10
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a few hours and I will post the max
 
Old 06-07-2013, 02:03 PM   #11
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Quote:
Originally Posted by jojo1975
a few hours and I will post the max



Thanks Mate!
 
Old 06-07-2013, 10:09 PM   #12
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Giorgio I really like this scene thanks.

@jobim awesome Start it has a nice feel the wood is a nice texture for this as well

@MrBobble Super cool. maybe some more fun detail in there? Just a thought its nice though

Alright im going to take a different approach to this challenge. I want to focus more on lighting and sculpting the light than just these arch vis types of renders. Hopefully we can get a challenge going here soon to add that element. so here is is. Its got a bunch more work to be done but the comp and lighting are in the right direction. No HDRI. 6 lights in the scene over all. 4 Spot lights and 2 area lights. Maya and Mental ray

WIP1

 
Old 06-08-2013, 03:40 AM   #13
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I feel like destroying the whole room and do a really gritty and abandoned looking scene, lets see if my laptop can handle it. It is already struggling with the scene as is.

@preston, That's one funny looking car
 
Old 06-08-2013, 07:57 AM   #14
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max file added !
 
Old 06-08-2013, 12:11 PM   #15
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Quote:
Originally Posted by jojo1975
max file added !


Where is the link? It seems to be the 2 Jun file.
 
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