|05 May 2013||#1|
Join Date: Jul 2012
CGWorkshops: Video Game Animation
Compared to feature film, game animations need to be created quickly and sometimes without iteration. Kyle Kenworthy has been a game animator at Schell Games for 6 years, working on projects including Pirates of the Caribbean Online, Disney's Toontown & Mechatars.
In this 3 week course Kyle will demonstrate techniques for rapidly creating video game based animations. You will learn tips and tricks that will help you be successful in a video game environment.
Kyle will teach you many useful animation techniques including layered & pose to pose workflows, timing, appeal, animation layers, how to use video reference, and more! Using Maya and picking from a provided free rig, you will take what you’ve learned and quickly create a number of animations including: walk & run cycles, transitions, & a character introduction.
If you would like to see what you will be learning week by week, go here .
You can also check out Kyle's preview video here .
This is an intermediate entry level workshop. Students should have an understanding of Maya and the fundamentals of animation. This course will help you become a much faster and more efficient animator, which is key in the video game industry.
Kyle's course will sell out, so enrol today to avoid missing out!
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