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Old 05-09-2013, 05:40 PM   #1
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First look at Disney's first animated Marvel movie Big Hero 6

Quote:
"
Behold the future city of San Fransokyo!


Back in July, Disney Animation Studios greenlit the movie adaptation of the lesser known Japanese superhero team Big Hero 6. Don Hall (Winnie the Pooh) is attached to direct. The CG-animated movie follows a robotics prodigy named Hiro Hamada and his robot companion Baymax, who join a team of superheroes in a high-tech city called San Fransokyo (the first big change Disney made to the source material, as the comic is set in Tokyo). And now Disney has released a batch of concept art and a short clip of the future world.

"

http://io9.com/first-look-at-disney...e-big-498728607
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Old 05-09-2013, 09:35 PM   #2
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well the first look doesn't tell much but considering the source material I think it's safe to say there won't be any annoying, talking, anthropomorphic animal characters.
 
Old 05-09-2013, 11:35 PM   #3
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Looks like test footage.

And I can almost hear the Vangelis Bladerunner track playing...

P.S.: Oh and that's the 8-bit "Wreck-It-Ralph" loop playing in the central building ad.

Designs kinda make me think of the group as "Teen Titans of Japan"







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Old 05-09-2013, 11:46 PM   #4
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How the hell did that tram took that steep dive without derailing?
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Old 05-10-2013, 05:59 PM   #5
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Quote:
Originally Posted by TrexGreg
How the hell did that tram took that steep dive without derailing?

Brakes?

Its slightly stylized true but trams/trollys go up/down the steep hills (and there are some famous ones) of San Fran in real life. Just Google images of them.
 
Old 05-10-2013, 06:15 PM   #6
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Quote:
Originally Posted by circusboy
Brakes?

Its slightly stylized true but trams/trollys go up/down the steep hills (and there are some famous ones) of San Fran in real life. Just Google images of them.


Steep hills, yes but not such steep angles; that looks like a 75 degree angle there.
No way, a tram with that large wheel base can rail on that angle safely...

Anyway, just sayin'...
No big deal, but that was the first thing that stroked me and not in a good way...
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Old 05-10-2013, 07:11 PM   #7
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Quote:
Originally Posted by TrexGreg
Steep hills, yes but not such steep angles; that looks like a 75 degree angle there.
No way, a tram with that large wheel base can rail on that angle safely...

Anyway, just sayin'...
No big deal, but that was the first thing that stroked me and not in a good way...
I was focused on trying to figure out if it could make the transition.
 
Old 05-10-2013, 08:01 PM   #8
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Its a stylized version of San Fran. Blame the artists.
Its not that far off. Check a similar photo:
http://www.stockphotopro.com/photo-thumbs-2/A499Y6.jpg

Although I also remember as a kid skiing at the local hill on the black diamond run called the Headwall. It always looked a *LOT* steeper from the top looking down it than it did going up along side it on the lift where I was thinkin' "-that ain't so bad...".
 
Old 05-10-2013, 09:42 PM   #9
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A stylized animated city with superheros and robots and the angle of the trolley on the hill is the sticking point?

They better release some character footage soon, this is like the internet eating itself in the absence of content.
 
Old 05-10-2013, 09:45 PM   #10
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Quote:
Originally Posted by circusboy
Its a stylized version of San Fran. Blame the artists.
Its not that far off. Check a similar photo:
http://www.stockphotopro.com/photo-thumbs-2/A499Y6.jpg

Although I also remember as a kid skiing at the local hill on the black diamond run called the Headwall. It always looked a *LOT* steeper from the top looking down it than it did going up along side it on the lift where I was thinkin' "-that ain't so bad...".


You can clearly see from that photo that the inside angle of the hill where the tram travels on, is around 140 degrees, judging from the perspective pov of the tram itself; that's double the angle of the Disney video.
Anyway, it's still a nice and cool lood-dev test and like you said, stylized, so extremities permitted...

Cheers...
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Old 05-10-2013, 09:47 PM   #11
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Honestly, the first thing I thought when I watched that was how the trolly made the transition down the hill also.. haha.

Which lead to me thinking of different ways in which you could rig that up (in real life), including wheels that dropped or raised with the incline and decline.

And then I got to thinking, how the hell are people still sitting properly at that angle?


Sorry but that hill was a HUGE distraction.
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Old 05-10-2013, 10:12 PM   #12
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I think it's all in how you shoot it..there's some pics of the iconic hill with the trolley and alcatraz that look pretty precarious from up top. Likely the one they referenced.




 
Old 05-10-2013, 10:54 PM   #13
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The curvature on the road at the start of the hill that you have on the real photos, that permit a smooth transition for the trolley, is not hinted in the Disney shot, until the very end of the shot when the camera pulls out; and still, the angle is much steeper than anything else...



Since, that's the first thing you see, it threw me off instantly...

I'm sure the artists that created the shot are fully aware of it and that was made on purpose... Stylized and all...
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Old 05-11-2013, 12:14 AM   #14
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Quote:
Originally Posted by hypercube
A stylized animated city with superheros and robots and the angle of the trolley on the hill is the sticking point?

They better release some character footage soon, this is like the internet eating itself in the absence of content.

Indeed. This thread has quickly turned into a discussion on the perception of trolly decent angle at various points of view.
 
Old 05-11-2013, 12:55 AM   #15
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Quote:
Originally Posted by XeroWolf
Indeed. This thread has quickly turned into a discussion on the perception of trolly decent angle at various points of view.



Is that the fault of the viewer or the fault of the film maker?
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